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Battle for Middle Earth

gondor vs. balrog

#1Apmn  May 28 2016, 16:02 PM -
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my micro was sloppy again imo but i managed to get late game with trebs and gandy, but he didn't give up. wp by him, gg.
#2suturbs  May 28 2016, 17:58 PM -
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GG.. I played with this APMN, he plays little diferent or obvious or plain than others. Very good performance by both in this game.

(Spoiler! don't read if you haven't watched.)

I would stick "losing horses" I mean producing, for rush attemtpts though... 1.About the early game:

APMN you have some moves with wild wargs when the opponent eye focusing on other side of the map:P......... If unikorn was not giving his major attention for better purposes, I'd say "dude why waste some of first pikes to wargs and hors?" and it would be an unnecessary claim.

2.About mid-game:

Wise to get mills successfully with two horses. Save money & time for GTW. (Gondor oftem has not enough money at that point... and walls start to get down by catas around 5000 resource). That mill destroying works easier on guys not manually commanding pikes... Isen base with 5-6 pikes was not really profitable to rush at all. Not good at all, for the moment! Moreover, we observed again in this replay that: priorities(of giving attention)at a battle: if they are in the range: 2+Trebs>(good)Gandalf(Locked)>Horses(they are not in their land) as far as i see.

3.About the ends: seriously three or more rog fail to get a gondor outposts? Ok I got it, it's safer to save money and build isen camp than to pump units to one of the outposts... But the other side of the story about rog is different. The first move of the balrog when you hear aod is "flying once". Yes good work. But need to make moves the quickest. However was the failure because of the sloppiness of the moment? If so, I'd better leave controling of the other units. A carefully used Rog(like at getting the castle) should be able to blow two outposts by one single rog without sweat, even if AOD is summoned. (though, I guess it was just a exhausting time afterall, and enjoing the moment, and taking it "less" with rog, along with commanding overall isengard units...)
This post has been edited by suturbs: Jun 3 2017, 03:17 AM
#3Grishnakha  May 28 2016, 22:20 PM -
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Well played Apmn, I haven't seen many Gondor players who could have survived that long against the way Isen played and the kind strat he used.
Good GTW work too against Unikorn who still managed to control the map from start to finish and deserved the win at the end.
Another replay I would gladly vote for if it got a HOF nomination.




#4Apmn  May 29 2016, 12:17 PM -
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thx grishnakha, back in the days people couldn't use balrog that good, seems like the mighty balrog is now a for sure game ender. If i have waited for the balrog and then use my aotd i think i would win. Next time i will keep that in mind. smile.gif
#5Am0nR2  May 31 2016, 08:22 AM -
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Its nice to see you again Apmn. I see you are still k. Need just some pratice.
#6suturbs  May 31 2016, 15:39 PM -
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QUOTE
Its nice to see you again Apmn. I see you are still k. Need just some pratice.

Need practice for what?
#7Umi^T  May 31 2016, 20:52 PM -
Replays: 18 Game:
QUOTE
GG.. I played with this APMN dude, he plays little diferent or obvious or plain than others. Very good performance by both.

(Spoiler alert! don't read if you haven't watched.)

I would stick losing horses at rush attemtpts though... Coz I am not very fond of the dance they performed... Or often lose pikes to horses due to using two pikes at each mill for starting lazy strategy. ;P

1.About the early game:

APMN dude you have some moves with wild wargs when the opponent eye focusing on other side of the map:P......... If unikorn was not giving his major attention for better purposes, I'd say "dude why waste some of first pikes to wargs and hors?" and it would be an unnecessary claim.

2.About mid-game:

Wise to get mills successfully with two horses. Save money & time for GTW. (Gondor usually has not enough money at that point... and walls start to get down by catas around 5000 resource). That mill destroying works easier on guys not manually commanding pikes... Isen base with 5-6 pikes was not really profitable to rush at all. Not good at all, for the moment! Moreover, we observed again in this replay that: priorities(of giving attention) if they are in the range: 2+Trebs>Gandalf(Locked)>Horses(they are not in their land).

3.About the ends: seriously three or more rog fail to get a gondor outposts? Ok I got it, it's safer to save money and build isen camp than to pump units to one of the outposts... But the other side of the story about rog is different. The first move of the balrog when you hear aod is "flying once". Yes good work. But need to make moves the quickest. However was the failure because of the psychology of the moment? If so, I'd better leave controling of the other units. A carefully used Rog(like at getting the castle) should be able to blow two outposts by one single rog without sweat, even if AOD is summoned. (though, I guess it was just a relaxation time and enjoing the moment, and taking it easy with rog, with overall isengard units...)


I feel myself losing brain cells trying to read what you write. It just doesn't make sense.
#8Am0nR2  May 31 2016, 20:55 PM -
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He knows what i mean. Hes not playing with hes max performance.
#9suturbs  May 31 2016, 21:33 PM -
Replays: 189 Game:
Awards:
QUOTE
QUOTE
GG.. I played with this APMN dude, he plays little diferent or obvious or plain than others. Very good performance by both.

(Spoiler alert! don't read if you haven't watched.)

I would stick losing horses at rush attemtpts though... Coz I am not very fond of the dance they performed... Or often lose pikes to horses due to using two pikes at each mill for starting lazy strategy. ;P

1.About the early game:

APMN dude you have some moves with wild wargs when the opponent eye focusing on other side of the map:P......... If unikorn was not giving his major attention for better purposes, I'd say "dude why waste some of first pikes to wargs and hors?" and it would be an unnecessary claim.

2.About mid-game:

Wise to get mills successfully with two horses. Save money & time for GTW. (Gondor usually has not enough money at that point... and walls start to get down by catas around 5000 resource). That mill destroying works easier on guys not manually commanding pikes... Isen base with 5-6 pikes was not really profitable to rush at all. Not good at all, for the moment! Moreover, we observed again in this replay that: priorities(of giving attention) if they are in the range: 2+Trebs>Gandalf(Locked)>Horses(they are not in their land).

3.About the ends: seriously three or more rog fail to get a gondor outposts? Ok I got it, it's safer to save money and build isen camp than to pump units to one of the outposts... But the other side of the story about rog is different. The first move of the balrog when you hear aod is "flying once". Yes good work. But need to make moves the quickest. However was the failure because of the psychology of the moment? If so, I'd better leave controling of the other units. A carefully used Rog(like at getting the castle) should be able to blow two outposts by one single rog without sweat, even if AOD is summoned. (though, I guess it was just a relaxation time and enjoing the moment, and taking it easy with rog, with overall isengard units...)


I feel myself losing brain cells trying to read what you write. It just doesn't make sense.


Probably It's not merely about your butthurt(just few minutes ago in gameranger. you were blaiming your eowin. you couldn't guess that your eowin's counter movements are counterable as well.)

However everyone is aware that my english is not plain or good.

Probably you start again gaming and invite me 1v1 and claim you are superior to me anyways, just because this fire of butthurt.
This post has been edited by suturbs: May 31 2016, 21:37 PM
#10StiWie`  Jun 1 2016, 00:16 AM -
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I still dont get these reviews from random people
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