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Battle for Middle Earth

ketis(R)-Alperen(R) vs Scop(R)-Ganja(I)

#11Replaysystem  Aug 19 2014, 14:10 PM -

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#12StiWie`  Aug 19 2014, 18:13 PM -
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HoF please
#13Robbie  Aug 20 2014, 18:33 PM -
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QUOTE
wasnt disappointed. since nobody's complained bout lag so far, this game appears worth a short review...

despite initial suspicion those dinosaurs must have been drunk to throw away a mu like this I was fairly surprised to witness turks pullin off 3-1 farm start like old champs, on the other side same useful move as isen taking inner mills, leavin the outer ones for roh
after well kicked off start from both sides came a essential mistake imho to ditch lurtz and hurry for pikes as we all know lurtz to be roh's nightmare, sendin down anything that moves on 1-2 hits and - most importantly - eliminatin ketis' lego (and how badass Mr Prickears was throughout whole game)
this all led to a crucial moment of the game, isen's first attack on mid which would've been victorious if it wasn't for Alp's ace in the hole. land-trampling made uruk army a bunch of pike-holdin derps, disabling 'em from battle for another 10 mins (for some reason they went back to isen castle instead to well) and also feedin theo to gc if I recall. none of this would probly happen if ketis didn't give up on his farm at start and Alp didn't made the best of it gaining pp for unexpected land advantage. what a beatiful example how small details can reverse a course of the match
it didn't much help for IR's cause that kerky, probly alrdy sick from present course of the match, started off a misfortunate habit to keep his theo mounted during all upcoming battles which always ended up for poor king to be shot down by elves within first sec of the battle
another factor plaiyn against IR was offhost which led to #2 fail mid siege, although, advised from past, IR had land rdy this time. problem is when someone land-tramples you and you land over offhost, it takes a fuckin sec for your land to take effect and by that time your army is alrdy eating dirt
another RR's feast at the mid gave ketis ents which allowed him to bash uruk army again during the next IR's attempt to gain mid, despite rain. well-used ents solidly kicked ketis on his way to aod so when IR finally obtained the mid, it was alrdy too late for them. rog was the only thing that could somehow rip the reins off RR's hands, if used to wipe out Alp's base but he came - as is his annoyin habit - right after it's too late. another big and even small aod was just a cherry on a really tasty cake

8/10


Also note the way he finally got GC was a very nice snipe from ketis' lego that they went fishing for, I thought that was one of the better moves
#14Felixanius  Aug 21 2014, 06:53 AM -

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And remember guys, GC trample isn't very effective without land if your opponent army has wc drummer wk and so on...
#15QuikSilwer  Aug 21 2014, 18:06 PM -
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would love to see more pulled off RR / MR vs stronger matchup games here...
This post has been edited by QuikSilwer: Aug 21 2014, 19:16 PM
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