Explore GameReplays...

CNC Generals

[R] Ammo and zoNk Vs CottonN and Zinc

#1NiN-TaLaL  Aug 31 2013, 21:45 PM -
Replays: 5
nice battle
#2Ammo-  Sep 1 2013, 01:55 AM -
Posted it already smile.gif
#3Joeyson  Sep 3 2013, 18:32 PM -
Replays: 16 Game:
I'll try and review this game tonight.
#4Joeyson  Sep 3 2013, 18:33 PM -
Replays: 16 Game:
I'll try and review this game tonight.
#5krew  Sep 3 2013, 20:23 PM -
Awards:
So cool to see reviews. Makes me want to go find a nice rep for you, and see what you think.
#6Joeyson  Sep 4 2013, 04:23 AM -
Replays: 16 Game:
Ammo(top left) and zOnK (top right) vs Rolex(bottom right) and GreatZinc(bottom Left) GCvGC

Rolex© and Zinc(G)
-Rolex started with a standard dual warfactory strategy with 2 supplies, one at unsafe. Zinc went 2 supplies and an arms dealer with a failed tunnle trying to protect China's unsafe supply.
-Rolex, you started spamming battle masters and was able to stop him from building a forward barracks right in front of you with some nice force firing, nice job.
-Unfortunately you lost your unsafe war factory and a dozer to a tech/terror.
-Zinc, you were able to sneak in a tech and harass GLA's supply and slow him down a little.
- The other team was pressuring Rolex a lot and some tech/rpg combos took a lot of your battle masters out while china rushed you.
- Rolex I believe you made a huge mistake sending your only dozer to your unsafe supply, it looks like you were going to make a bunker there. But it ended up dying; leaving you dozerless.
-There wasn't much teamwork from Zinc in the beginning as the other team was pounding Rolex from every side with techs/rpgs/gats/battle masters. Just too much for 1 china to handle.
-Rolex ended up losing his unsafe supply. Leaving him with 1 supply center. However you were able to fight them off while Zinc harrased the enemy supplies and migs.
-The enemy GLA teched/terrored Rolex's only barracks and power leaving him with only a war factory and a supply center.
-Zinc finally builds a tunnel in his teammates base and is able to kill the enemy's unsafe china supply center. Good job, but you should have build a tunnel much earlier in your buddy's base.
- Rolex, you tried an attack on china with a failed attempt and you pushed back to your base(or what was left of it)
- You both finally attack together, but as you are attacking the enemy GLA teched/terrored Zinc's arms dealer but you made 2. Zinc then decides to go for the unsafe supply which brings him up to 3 supply centers. Nice move, you needed the extra income.
- After you both tried to attack china, Zinc ended up leaving rolex alone to go attack GLA directly. This left Rolex's battle masters vs scorpions and he lost the battle.
-The other team attacked Rolex with an army of scorpions and a nuke. Zinc was able to fight them off very nicely.
-There was some nice battling as Zinc was able to spam out of 2 arms dealers using 3 supply centers. It really made up for Rolex only being able to spam out of 1 war factory with no power.
-Zinc, you tried for another attack on GLA's main base and failed. But it was a nice distraction and you were able to kill China's unsafe supply center.
-Migs were doing some damage from the other team, but nothing significant. Zinc was able to build a palace and keep spamming scorpions.
-Zinc, you were able to make a tunnel close to GLA's base and did some great damage with a sneak attack. Rolex was able to attack china's base and destroy most of his base.
-Nice bomb truck that killed and airfield full of migs and a barracks. Very effective.
-Zinc started work on a Scud storm which I believe was a smart choice. The game was just going back and forth and that could potentially put an end to a overpowered GLA.
-With scorpions coming straight to Rolex's base he beaconed for help but Zinc abandoned him to try and attack. He then brought them back to try and help but the damage was done. Rolex lost his only war factory being forced to surrender after losing your last few units.
-You lost your scud storm, temporarily. You were also able to kill an army of scorpions with a toxin bomb. nice!
-Nice job sneaking in a quad and killing 3 migs and forcing him to sell his airfield. That didn't matter much though; GLA came and was able to finish off your base.

Pros: Rolex was able to survive for the most part in the beginning with both enemies constantly attacking him, Nice scorpion micro from Zinc the whole game, I thought the scud was a great idea and would have changed the outcome of the game if you had a chance to fire it.
cons: Extreme lack of teamwork in the beginning of the game; I honestly felt this was what caused both of you to lose the game. If GLA sent more units to help Rolex then maybe his dozer would have survived.
Overall I thought this team lacked teamwork. They both played very good! But we all know that superior team work beats skill anyday. Nice end game by Zinc, you really turned the tables of the game and I thought you had a small chance to win.

Ammo(G) and Zonk©
-Beginning build orders were almost exactly the same on both sides. Zonk went dual supply centers and dual war factories with unsafe supply. Ammo went 2 supplies and 1 arms dealer.
-Ammo, nice job from preventing GLA's tunnel on the enemies unsafe supply also building a tunnel to help protect your teammates unsafe supply.
-Zonk, you were spamming tanks out of both war factories and started very aggressively. You tried to build a forward barracks in front of China's base, but you failed. Maybe you should have built it closer to your base.
-great job Ammo by sending a tech to prevent GLA from making a tunnel at the enemy's unsafe again, you were also able to tech/terror China's war factory with another follow up tech with RPG's attacking his safe supply! Very nice job while Zonk was pressuring with tanks.
-Nice early teamwork even with GLA harassing both of your supply centers.
-Zonks unsafe supply was destroyed by GLA. ammo you could have stopped that from happening if you sent more units to protect it with better map awareness.
-Ammo decided to go for another arms dealer. And it paid off since the other team never stopped attacking Zonks base.
-Zonk you decided to go with a propaganda center with only 1 supply. I thought that was pretty risky. Plus your nuke didn't do much except almost kill 5 of Ammo's scorpions.
-Ammo you should have made a tunnel in Zonks base early in the game. Even though you were still able to get units there fast, you could have gotten them there faster with a tunnel in his base.
-Zonk was finally able to get that 2nd supply center up at the unsafe supplies. But lost it very fast. Nice job selling it though right before it got destroyed.
-GLA had a nice sneak attack on Ammo's base and killed his Palace. It was unfortunate since most of your units were off some where else.
-While Ammo was dealing with his own base, Zonk got hit hard by a dual attack from China and GLA and lost most of his base. He lost his migs from a bomb truck and pretty much everything got destroyed.
-Zonk was able to retake his unsafe supply and make a command center. He then eventually fell back and started spamming migs, which were very effective.
-Good job to Ammo for being able to defend China's attack and fight off GLA in the middle at the same time.
-Nice job finally finishing off China.
-Nice Mig usage by Zonk, he was able to kill some scorpions and that scud storm,
-Ammo you lost an entire army of scorpions from a toxin bomb. You didn't even notice it until most of your units were dead. Make sure you pay attention to that.
-Pretty decent mig usage by Zonk, I thought it was a great idea to spam them in the end and let your teammate handle the tougher jobs since he had more money.
-Great job by Ammo by finally being able to finish the game.

Pros: Awesome teamwork in the beginning, good job killing china's dozers and power, Good choice to mig spam plus scorpion spam.
Cons: Maybe make a palace again and spam some buggies since there was no real way for the enemy GLA to stop this since Zonk's migs would have killed any of his buggies, Ammo you need to watch your scorpions a little bit more carefully
Overall I thought you both played great! Some great teamwork mixed with exceptional micro and good strategy. You both adapted well to whatever the other team did and it paid off.




Overall impression of the game: I enjoyed this game and there was plenty of action. Some nice turnarounds, however the game was pretty one sided from the beginning and I could pretty much tell who would win the game after Rolex lost his dozers and was left with 1 WF and 1 supply. But overall WP by both sides!
Skill: 7.5/10
Entertainment:8/10
Surprises/End of game closeness: 6.5/10
Overall: 7.33
#7Joeyson  Sep 4 2013, 04:26 AM -
Replays: 16 Game:
Sorry for the long review, this game was pretty long and I had a lot to say tongue.gif
#8Murder-  Sep 4 2013, 10:50 AM -
Haha, pretty great review Joey.
#9Ammo-  Sep 4 2013, 11:41 AM -
Thanks Joey, that must have took you a while smile.gif
#10Murder-  Sep 5 2013, 09:35 AM -
Second game i've watched in a very long time. Didn't disappointment me. GG.
Reply to Comment