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CNC Zero Hour

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CNC Zero Hour Strategies

Gameplay Tip

Video Tip - How to determine if enemy cargo unit is full or empty

Wednesday, 7 Sep 2011
Hello Generals! How many times have you faced your enemy invading your base by two Techincals and you were having a hard time to find out which one's loaded with Terrorists? Countless times, right? Of course, you got a 50/50 chance and you win some, you lose some... Not anymore! FlameIORI and...
Strategy Guide

Zero Hour Classic Tip: The Attack Move

Sunday, 10 Oct 2010
Zero Hour expert player Stereo` was kind enough to update this classic we dug out of the archives. Enjoy! The Attack Move Function The Attack Move function allows you to command a unit to head for a certain location like a regular command would. However, if the unit encounters an enemy...
Gameplay Tip

Tip of the Week #124 - Killing Worker inside Scaffolds

Tuesday, 20 Jul 2010
Welcome Generals to a new Tip of the Week. This time you will be taught by the great General Hackworth who was willing to share his expertise of warfare with us. Read what he has to say!Very often in games against any GLA, you will stumble upon workers constructing a building which you definitely...
Gameplay Tip

Tip of the Week #123 - Cash Bounty

Friday, 14 May 2010
Welcome to the 123th TotW! This weeks tip will be a short but very useful tip about a trick that has helped me countless times. I didn't know about this trick for most of my ZH time and I'm sure many others still don't know about it, so it's time to share that knowledge! The trick I'm referring...
Strategy Guide

How to Counter Humvees

Thursday, 24 Dec 2009
This guide is about how to counter humvees as GLA and China. I’ve decided to write this guide after yet another question about how to beat humvees. This question is by far the most asked question in the ZH section while being one of the most complicated to answer.Written by OpsnyderGLAIn...
Strategy Guide

GLA Video Tutorials

Tuesday, 8 Dec 2009
Our strategy specialist Chimaera brings us two matchup guides in video form. Get an insight into how he plays Gla vs Usa and Gla vs Nuke with these informative first person vods, including commentary.Gla vs Usa: Gla vs Nuke: Discuss Chimaera's Video Tutorials in the Gla Strategies section
Gameplay Tip

Tip of the Week #122 - Grouping MDs and Humvees

Friday, 4 Dec 2009
Missile Defenders are the USA factions type of rocket infantry. Because of his ability to laser lock targets, which increase his range and firing frequency, he is the most feared anti vehicle infantry unit in the game. For further discussion on the Missile Defender check out Sparky's terrific MD...
Gameplay Tip

Tip of the Week #121 - Guarding Rocket Pods

Friday, 27 Nov 2009
Guarding Rocket PodsThe Rocket Pod upgrade enables Comanches to unleash a barrage of missiles onto a certain spot causing a great deal of damage onto a small area. While this is very destructive against buildings, versus a clever opponent who spreads his units out and doesn't stay still it isn't...
Gameplay Tip

Tip of the Week #120 - Blocking Units

Tuesday, 17 Nov 2009
Blocking UnitsZero Hour isn't a non-contact sport so don't be scared of a little physical contact. There are several scenarios where blocking your opponents is to your advantage which I'll explain.The most common application is when fighting outposts. Outposts have a high resistance to bullet...
Gameplay Tip

Zero Hour Tip of the Week #119 - King Raptor Suicide

Friday, 6 Nov 2009
This week's tip is about how to destroy your enemies own airfield by "controlling" their King Raptors.As everyone knows King Raptors are the most powerful and strongest air unit of all the factions. Without countering them properly, defeat is inevitable. The Raptor's Point Defense Laser (PDL) can...