decent play LoveIsGone, you did what was possible given the circumstances.
Tip: if you press backspace you can type in game messeges like:
-"cancel queue if a terrorist is in front of your warfac" -"1 gatt does not kill a tunnel" -"even 3 gatts donīt kill a tunnel, expecially if itīs not empty" -"pull bmīs back and get gatts when rpgīs approach"
stuff like that ^^
no wub
I felt sorry for you. gG^
This post has been edited by cappo: Jul 25 2010, 01:05 AM
decent play LoveIsGone, you did what was possible given the circumstances.
Tip: if you press backspace you can type in game messeges like:
-"cancel queue if a terrorist is in front of your warfac" -"1 gatt does not kill a tunnel" -"even 3 gatts don�t kill a tunnel, expecially if it�s not empty" -"pull bm�s back and get gatts when rpg�s approach"
stuff like that ^^
no wub
I felt sorry for you. gG^
LOL
This was a great game. Love is gone played VERY well.
Definite wub
This post has been edited by -|HaWkY^: Jul 25 2010, 10:07 AM
nice watch, liked the constant attacking of the glas but some more teamnwork there wudve ended the game early. The 3 lix owning 9 quads was pretty awfull to watch but made the game more fun in the end i guess. would like to see more demo action when demo after demo upgrade use ALL ur units with demo potential such as workers gg
This post has been edited by Soul-Saviour: Jul 25 2010, 10:04 AM
decent play LoveIsGone, you did what was possible given the circumstances.
Tip: if you press backspace you can type in game messeges like:
-"cancel queue if a terrorist is in front of your warfac" -"1 gatt does not kill a tunnel" -"even 3 gatts don�t kill a tunnel, expecially if it�s not empty" -"pull bm�s back and get gatts when rpg�s approach"
stuff like that ^^
no wub
I felt sorry for you. gG^
LOL
dont be that hard with 789...hes pretty new to ZH online and plays (played nice and helped me very often) good with only 500 games. not to wub a game coz he wasted 3 gats is just crap...
nice watch, liked the constant attacking of the glas
Exactly this was horrible to see for me. If the Gla's just relaxed some more moments in their base with teching up etc. they could have it so much easier. Only this wasting agressiveness of the gla's made this ending possible.
Of course - more action is always better for observer. but from the perspective of effectiveness the gla-play was kinda bad.
I played him earlier that day, so I kinda expected what I saw in that game.
Didnīt wub because it was too uneven, not because of some units waste. he loosing his side and than you die because of it, nice play as I said, but didnīt quiet meet the criterias for me to Wub 2v2.