it is only imbalanced at the start of the nuke vs sw imo. Once prop is up for nuke, it actually becomes quite hard for SW to fight overlord/ecm/gat combos. Best chances is for the expensive SW vees to leave the unit on unit battles and just hit and run on chinas base, i think. Unless of course, sw has uber sw spam and aurora spam.
This post has been edited by krew: Jul 12 2014, 20:02 PM
it is only imbalanced at the start of the nuke vs sw imo. Once prop is up for nuke, it actually becomes quite hard for SW to fight overlord/ecm/gat combos. Best chances is for the expensive SW vees to leave the unit on unit battles and just hit and run on chinas base, i think. Unless of course, sw has uber sw spam and aurora spam.
Having two sets of humvee, to hit and run as you suggested is useful. However, late game follow up vs nuke is emp pats with 1 or 2 aurora. Or (if you believe that 2 be imba strat)toxin suite upgrade for md spam with vees, unload and lazerlock but inefficient if their unit preservation is good. But, most likely nuke will get nuke migs if that is the case or gatts/ecm, which case your fucked. Best case scenario for late game swg, is emp camp with aurora.
Also, i would rather take swg over nuke in this match-up, as swg has early advantage until they get their prop up but you got alpha 2 counter it.
This post has been edited by lllll: Jul 24 2014, 00:21 AM
Any USA owns Nuke on 1.04. A player like Dominator playing USA should be able to beat a top-player like Size or Excal. On 1.06 you would have much harder times to just run over China (any faction even vChina).
Was still a nice game, short, but good played imo. I would rate it 6,5/10!