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Afflicted Arena Map Guide

By Incia - 28th May 2012 - 21:24 PM

In this guide we will be providing you with the basic strategies to achieve success on this map. To keep it simple it is written from one team's perspective only (GDI), but as the map is a mirror, the same strategies apply to Nod (although the zones and directions will need to be flipped). We here at Gamereplays hope you enjoy and learn something when reading this Guide.



Introduction


Date: May 28, 2012
Game: Tiberian Twilight 1.03
Author: Hallucinated
This Map Guide is written by Hallucinated back during the beta and this have been remastered and brought back to life. It's a solid article of what is important to focus on when playing this map. It starts with a moving picture of the minimap; showing important locations you can attack and conquer. It moves on to explain the advantages and disadvantages at the North, Center and South areas of the map. Keep in mind that there are a lot of different strategies in this map and this guide is only to get you started and focus on some key locations and functions of the map.

This is not a must follow strategy, this tip is made to give an idea on what elements people have to focus when following a specific tactic on a map, we encourage people to use variations in tactics but do pay attention to all aspects described in the tactics provided in this tip.

Index

Basic Map Data



Afflicted Arena


IPB Image
Filename: Polynesia_Feasel1
Map size: Medium

Tiberium
Blue drop points: 2
Green drop points: 3

Tech structures
Nodes: 5
Uplink Towers: 2
Artillery Turrets: 1
Anti-Air turrets: 2
Mutant Hovel: 2
Refueling Stations: 2


Explanation of the mini-map






In the first few seconds you see what the author of the GIF picture implies:
  • North/south battle and the victor gets free access to the black arrow.
  • In the last few seconds there is a scenario of leaving the north position to the other faction while creating a huge advantageous position for the remainder of the battle.
  • The last scenario indicates the primary objective is the Uplink Towers for both faction in a defensive and offensive way creating a 4-way axis.