Dawn of War 2

#219 [1.6][VIDEO] iiio0oiii (FC) v haZard oO (HT)

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# 1scuzball666 Oct 11 2009, 07:40 AM
Hey everyone,


Now I was tired when I did this and may have said a few critical things about what the players were doing....Please comment if you disagree or agree with what I said smile.gif





This post has been edited by scuzball666: Oct 12 2009, 01:22 AM


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# 2deckadents Oct 11 2009, 12:27 PM
Enchanted muscle coil! Scuz man, ur the best!

edit
This was the most fun cast i've listened to in a while, u should cast more when ur tired like that. The reason i've sent u the rep was cuz the game was fun to play, the whole thing had tons of mistakes, don't take it so hard man, sure there's gonna be mistakes, still the game was close with a lot of fighting, i just thought it would make a good cast. There should be more casts of games like this, pro games are too predictable and sometimes not as fun to watch, that's why it's so great that u do requests!

This post has been edited by deckadents: Oct 11 2009, 12:50 PM
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# 3GheerBox Oct 11 2009, 19:49 PM
I thought it was a great cast, and there was nothing wrong with your comments with regards to the players' strategies. I really enjoyed seeing a slightly lower skill level game this time around, and I think it was still a useful learning experience. For viewers like me who are still learning all the finer details of the game like taking increased damage while capping points. So, thanks for a great cast and I hope you keep them coming.
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# 4scuzball666 Oct 11 2009, 21:40 PM
I may have to listen to it again, I remember being critical but don't remember how critical....didn't want to offend anyone that's all...but glad ur enjoying it...will post up video soon...

This post has been edited by scuzball666: Oct 11 2009, 21:40 PM
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# 5clueless Oct 11 2009, 22:08 PM
Still no vid =(
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# 6scuzball666 Oct 11 2009, 23:08 PM
QUOTE(clueless @ Oct 12 2009, 08:08 AM) *

Still no vid =(


Sorry Its done 85 percent... Ill keep updating until its done...smile.gif

This post has been edited by scuzball666: Oct 12 2009, 01:22 AM
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# 7deckadents Oct 12 2009, 00:59 AM
QUOTE(scuzball666 @ Oct 11 2009, 23:40 PM) *
....didn't want to offend anyone that's all...


Well, i can't speak for the other player, but i wouldn't get offended over this.

QUOTE(scuzball666 @ Oct 11 2009, 23:40 PM) *
I remember being critical but don't remember how critical....


You raged.

This post has been edited by deckadents: Oct 12 2009, 01:16 AM
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# 8Mista Mek Oct 12 2009, 01:01 AM
QUOTE(scuzball666 @ Oct 11 2009, 19:08 PM) *

Sorry Its done 85 percent... Ill keep updating until its done...smile.gif

explanation for pic

This post has been edited by Mista Mek: Oct 12 2009, 20:40 PM


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# 9scuzball666 Oct 12 2009, 01:23 AM
DONE smile.gif
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# 10Mista Mek Oct 12 2009, 01:36 AM
QUOTE(scuzball666 @ Oct 11 2009, 21:23 PM) *

DONE smile.gif

IT'S NOT THERE
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# 11scuzball666 Oct 12 2009, 01:41 AM
Just wait its getting processed by Wegame...lol
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# 12Mista Mek Oct 12 2009, 01:43 AM
QUOTE(scuzball666 @ Oct 11 2009, 21:41 PM) *

Just wait its getting processed by Wegame...lol



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# 13sum12nv Oct 12 2009, 02:39 AM
lol the dreadnought walked up and popped the zoanthrope because the tyranid retreated it and it loses its shield in retreat...

bad bad bad bad bad bad bad move
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# 14TheCrazySteve Oct 12 2009, 02:45 AM
I find the negative comments made the shoutcast much better. Instead of commenting on what is being done, offering alternatives that may have been better helps the watcher think through the battle, and ultimatly learn from it.

On a quick sidenote, terminators can not be suppressed.
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# 15Mista Mek Oct 12 2009, 02:46 AM
to cap or not to cap, that is the true question
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# 16deckadents Oct 12 2009, 02:52 AM
QUOTE(sum12nv @ Oct 12 2009, 04:39 AM) *

lol the dreadnought walked up and popped the zoanthrope because the tyranid retreated it and it loses its shield in retreat...

bad bad bad bad bad bad bad move


Zoanthropes are useless on that map cuz of all the shotblocking walls/stairs/ramps, u can setup the pdevs or d-cannon mid but that's about it.

This post has been edited by deckadents: Oct 12 2009, 02:53 AM
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# 17fauxkami Oct 12 2009, 04:54 AM
hey scuzz,good stuff, keep an eye on the mini map to watch for dreadies grabbing zoans. hehehe
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# 18clueless Oct 12 2009, 08:41 AM
Yay! You made my day. =D

Watching vid...
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# 19BravesToaster Oct 12 2009, 10:55 AM
I personally don't think that there's anything wrong with going for caps near the end of the game to put pressure on your opponent.

But the tyranid player was losing entire squads in the process, and it was just plain silly, considering he could have probably won most of his battles if he had focused his armies.

Your analysis on this cast was really good Scuz, even though you were tired.


P.S. [in case you're still wondering]

-Spore mine stun explosion killed the scouts

-The Tyrant wasn't taking damage from the termies because he had popped the invulnerability upgrade.

-Force commander's buffing upgrade is the Sacred Standard (I think)

-Zoanthrope died on retreat when the dreadnought one-shotted it

-haha, and enchanted muscle coil? Ravener goes down (instead of hive tyrant)? SLEEP IS GOOD FOR YOU smile.gif

This post has been edited by BravesToaster: Oct 12 2009, 11:00 AM
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# 20Washi Oct 12 2009, 11:42 AM
OMG Assault Terminators biggrin.gif
Hammer Time
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