Alright, this seems to be a relatively easy question. It should also probably be in the Mod Discussion thread, but seeing as there is only 1 topic there as of the creation of this topic (It has 0 replies; that is like, double negative points! ).
ONWARDS TO THE QUESTION: Do you think that Armored Recovery Vehicles (i.e. Bergepanther) should be added in the game? Why or why not?
The M32 Tank Recovery Vehicle: Otherwise known as that "ugly duckling" Sherman thingy that someone should've wrote a book on to publicize its importance to the war.
REASONING: I personally believe that ARVs should be added in. Although they should not be able to repair vehicles (too cheap), they should be able to tow then deep within your territory for extensive repairs. I do believe though that my statement would be easier said then done, however. For starters, the ARVs should be (for the most part) SLOW while towing a vehicle. Not only slow, they would be practically defenseless and quite pricey. Saving a de-tracked IS-2 or Pershing with a cheap tank rip-off (just kidding! ) isn't exactly fair to the enemy.
(This probably wouldn't be a problem for German commanders, no offense. A Tiger is already slow. What difference would a Bergetiger make? )
The Bergetiger: A once proud Tiger, it was horribly mutated after a semi-failed conversion and left to die on the side of the road. Although only one was ever built, it deserves to get a place in Men of War for the amount of blunt trauma it received. He will always be remembered.
P.S. I am new to the forums! Woohoo!
This post has been edited by DKrumpp007FTW: Nov 16 2009, 08:20 AM
Though the bergetiger's winch was too weak for tank recovery. So even it's use as such in CoH could be highly debatable.
Historically, Germans actually used a form of heavy halftrack for tank recovery, if I recalls well.
Oh, really? Hmm. Perhaps I should have done more research on the topic. Anyway, thanks for my newfound information!
P.S: I have never played CoH, not even the demo. First WW2 game I played was CoD2. Funny though that, somewhere down the line, I was born a realism, MoW and FoW fanatic from the shell of a "gamey" FPS like CoD2.
-DKrumpp007FTW (Donald Crumpet Secret Agent 007 For The Win)
*SNIP* I personally believe that ARVs should be added in. *SNIP* P.S. I am new to the forums! Woohoo!
If you think they should be added, how come you didn't vote for it? So far it's 100% no! Hehe.
I like the idea of them, but I don't know how much it would impact gameplay, and introducing an unknown into gameplay can be a very dangerous thing to do in the long run. I would want to see how it would affect the game before deciding, but seeing as how it's messing with what in my mind is already a good thing, I am inclined to say "no".
While unrelated, look at the valueable cargo game mode. No one ever plays it, but if one pretends that the valueable cargo is actually a hull-crushed King Tiger and that the cargo puller is a ARV, then we are essentially faced with the same situation one might see in a normal game with ARVs. Due to the lack of people playing this game mode, aside from it's populartiy, I can only fathom that it's not as fun to play.
I sort of like the idea. It should be able to tow, not to repair. You have to fend off the enemy before, of course, if something killed your king tiger, it for sure will kill your bergetiger. And if its slow, you just have to do defend that area for some time, and get it home. This would open up a hole new, well, battlezone on the field. Maybe the enemy gets his towingtank to steal your tank... actually no, thats not good. You loose your tank, and he can steal it easily probably without having to secure the area...
ok i want my vote back, vote for no. if you lost your tank, some sort of antitank is in the area, and you need time to secure the area and tow your tank away. in which case you have enough time to repair it anyway. on the other hand, the enemy, still having antitank units near to defend its bergetank, could steal your tank, leaving you with a great loss and him a nice new tank. that sucks. vote f2, no towing units. stealing artillery is fun enough. leave the bergetiger to, as Instinct formulated nicely, the game i forgot the name of.
This post has been edited by Rince: Nov 17 2009, 06:58 AM
While unrelated, look at the valueable cargo game mode. No one ever plays it, but if one pretends that the valueable cargo is actually a hull-crushed King Tiger and that the cargo puller is a ARV,
Well, to be fair the cargo puller is pretty much only a mine-clearing tank with a different skin. So whatever works against those in Frontlines(read: any token AT gun can take those out) would be just as much of a threat to an ARV.
And considering how many version of such vehicles the different nations had historically, I think the stretch could be allowed considering tanks can be repaired in the first place.
Beside, I doubt such vehicles would be speed record breakers of any sort, so thus might be rather vulnerable targets on their own, especially considering a good few many of them tends to be of medium size(that is, tends to have an easy profile to hit) yet unarmed.
Plus, regarding the use of an ARV... we're talking something that could tow a vehicle back somewhere safe... not one that performs "tank Jesus" miracle and bring back a dead tank from the dead itself.
This post has been edited by Ludovsky: Nov 17 2009, 23:24 PM
It's still introducing an unknown to what is already a big factor in gameplay. But since I am not the one making the game, I'm not the one you need to convince.
If you think they should be added, how come you didn't vote for it? So far it's 100% no! Hehe.
Null vote. Curiosity of what the people (aka YOU, the loyal fans dedicated to the greatest game few ever played) thought got the best of me.
Indeed, as you also said, adding an unknown into a game COULD be risky. But, Japan was (somewhat) of an unknown, right? Look how they came out. Of course, everyone who plays them seem to be the only supporters .
QUOTE
stealing artillery is fun enough. leave the bergetiger to, as Instinct formulated nicely, the game i forgot the name of.
The only reason I chose the Bergetiger is because it (really) is the only ARV that everyone seems to know about, with the exception of the visionaries (like zeke-wolff) or people who actually bothered to search up ARVs other than the Bergetiger.
Hmm. I should probably create a new poll; See how many people would answer "Bergetiger" if asked to name a ARV in the WW2 time period.
QUOTE
Maybe the enemy gets his towingtank to steal your tank... actually no, thats not good. You loose your tank, and he can steal it easily probably without having to secure the area... ok i want my vote back, vote for no. if you lost your tank, some sort of antitank is in the area, and you need time to secure the area and tow your tank away. in which case you have enough time to repair it anyway. on the other hand, the enemy, still having antitank units near to defend its bergetank, could steal your tank, leaving you with a great loss and him a nice new tank. that sucks. vote f2, no towing units. stealing artillery is fun enough. leave the bergetiger to, as Instinct formulated nicely, the game i forgot the name of.
Shit (Pardon my language) Stuff happens, my friend. While yes, I guess it could be considered cheap, the idea that you can't secure ONE, small little area for around 30 - 50 seconds ( HOPEFULLY enough to haul that knocked out Panther to safety), you may have been destined to lose, or your up against a equally powerful tank. In that case, double L that (your Panther) sucker. It leaves you with a fireworks show and him with a burning wreck of a would be FREE 100-something points.
Back on topic...
QUOTE(Ludovsky @ Nov 17 2009, 18:18 PM)
Plus, regarding the use of an ARV... we're talking something that could tow a vehicle back somewhere safe... not one that performs "tank Jesus" miracle and bring back a dead tank from the dead itself.
Indeed. ARVs are NOT tank Jesus'. More or less, think of AFVs as parachutes. They either work, or they don't. There is no "the parachute opened but I still got splattered! It count it as a success, nevertheless."
An ARV is simply meant to recover a vehicle, so you don't have to waste so many points on buying another vehicle.
P.S. I have never played Valuable Cargo. I always (and probably still will) think of it like that Chicken Hunt gametype in Faces of War. Useless, and probably put in as a gag, not that Valuable Cargo is funny, but NO ONE seems to play it, and thus it is deemed "useless".
This post has been edited by DKrumpp007FTW: Nov 18 2009, 07:04 AM
Shit (Pardon my language) Stuff happens, my friend. While yes, I guess it could be considered cheap, the idea that you can't secure ONE, small little area for around 30 - 50 seconds ( HOPEFULLY enough to haul that knocked out Panther to safety), you may have been destined to lose, or your up against a equally powerful tank. In that case, double L that (your Panther) sucker. It leaves you with a fireworks show and him with a burning wreck of a would be FREE 100-something points.
Nonono, you didnt get it, this isnt a maybe, its a must.
First, you cant LL if you already lost the tank.
But more important, if you lost the tank, there is an AT around. Otherwise you wouldnt have lost the tank. And since it would only be useful, to get the Bergetiger (or whatever) for an expensive tank, the AT around will be strong (because it killed your valuable tank), and for sure will be able to kill your ARV. This will be always and everytime. This is, what gives your opponent the upperhand and will leave the tank to him, pretty much everytime, except when your awesome. In this case you wouldnt have lost the tank anyway. So the ARV will only make your loss worse, and is not a chance, to get your points back.
It's still introducing an unknown to what is already a big factor in gameplay. But since I am not the one making the game, I'm not the one you need to convince.
Actually, afaik, this is one of the reasons Men of War is an interesting game.... because you just need the guy that can figure how to mod it to then see how it affects balance.
One of my modding friends was toying with the idea of the mod, and was pondering checking Valuable Cargo's "only towable by cargo tower" 's cargo to see how it could be used as the basis of tank towing permitted only to an ARV.
no, it would make losing super tanks more forgiving
Or more dire, considering that generally, if someone had the mean to kill a "super tank" around, he certainly had the mean to kill any ARV coming for it.
Like said, it would probably be a gamble. Though, until someone makes a test mod out of it, we can't know for certain beyond theory.
Which is why modding support can be great for a game.
This post has been edited by Ludovsky: Nov 20 2009, 15:35 PM
ONWARDS TO THE QUESTION: Do you think that Armored Recovery Vehicles (i.e. Bergepanther) should be added in the game? Why or why not?
The M32 Tank Recovery Vehicle: Otherwise known as that "ugly duckling" Sherman thingy that someone should've wrote a book on to publicize its importance to the war.
REASONING: I personally believe that ARVs should be added in. Although they should not be able to repair vehicles (too cheap), they should be able to tow then deep within your territory for extensive repairs. I do believe though that my statement would be easier said then done, however. For starters, the ARVs should be (for the most part) SLOW while towing a vehicle. Not only slow, they would be practically defenseless and quite pricey. Saving a de-tracked IS-2 or Pershing with a cheap tank rip-off (just kidding! ) isn't exactly fair to the enemy.
(This probably wouldn't be a problem for German commanders, no offense. A Tiger is already slow. What difference would a Bergetiger make?
The Bergetiger: A once proud Tiger, it was horribly mutated after a semi-failed conversion and left to die on the side of the road. Although only one was ever built, it deserves to get a place in Men of War for the amount of blunt trauma it received. He will always be remembered.
P.S. I am new to the forums! Woohoo!
This post has been edited by DKrumpp007FTW: Nov 16 2009, 08:20 AM
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