I'm around a level 12 to 13 player as americans, and unless the game is a total rape in my favor, then my kill count is usually far below the PE or Wehr player.
This is unless I get lucky with the howitzer or something. Is this the case for you? Do Americans in general need to take more kills to win?
You're always going to take a lot of losses, I win lots of games with more losses than kills, particularly in long games. You're fighting mgs (3 men), volks (5), grens/storms (4), PGs (3), etc...your squads have 6, thus more kills for them in an even match.
This post has been edited by ntd: Sep 28 2009, 09:45 AM
A follow up question w/r/t PE is, since both factions gain vet by killing, is this imbalanced at all? It's really easy for an armored car to get 10 kills...much easier than it is for an M8 to get first veterancy.
Yeah, in most of the evenly fought matches, the axis get more kills than the americans due to the number of soldiers per rifle/ranger/AB squads. For my games at least, this happens in most of them.
The US will normally have more infantry loses as they rely on a large squad (Riflemen) for the duration of the game and their Elite Infantry call-ins are also 6-man squads. Also the US is a highly aggressive faction and if you lose 15 riflemen pulling off a massive flanking attack and wipe out an MG and a bunker and a PaK and force him off the field that will be more loses for you but basically win you the game.
Amer in this patch is pretty much entirely based on infantry and light vehicles. As the tourney statistics pointed out the riflesquad is the main american unit, and this is not true for Wehr or Brits. It is true for PE but they have 3 men squads, so they are likely to get half as many losses as you in an evenly matched game.
In my very best games as US I tend to have a shitton of losses and maybe 70% as many kills.
This post has been edited by roflmao113: Sep 28 2009, 15:52 PM
Well done for getting to lvl12 without needing to know the answer to your OP?
QUOTE
A follow up question w/r/t PE is, since both factions gain vet by killing, is this imbalanced at all? It's really easy for an armored car to get 10 kills...much easier than it is for an M8 to get first veterancy.
I don't think it's as clear cut as you suggest but maybe it is easier for an AC to get vet 1 than an M8. Dunno. Thing is - How long do you see an AC last at a decent level of play? All game? Almost never.
Infantry vet on the other hand pretty much lasts all the game once you have it. This is where any imbalance lies. PE Inf used to be able to rack up early kills easy. Now they cannot. keeping a three man squad alive into late game ought to have a serious reward. PE vet is actually too slow atm.
Infantry vet on the other hand pretty much lasts all the game once you have it. This is where any imbalance lies. PE Inf used to be able to rack up early kills easy. Now they cannot. keeping a three man squad alive into late game ought to have a serious reward. PE vet is actually too slow atm.
I sort of disagree here. Your PGs vet pretty slowly if they fight alone, but if they fight in a group, they share their vet pretty quickly. I had some vet 1 squads with only one or two riflemen kills, because the got shared vet with my tripple offensive G43 squad. And you can purchase the veteran officer (or sergeant, got the german version of the game where it's called Unteroffizier which equals sergeant) upgrade to get vet quicker.
Kills when playing the Americans are infinitely more valuable than losses. Besides the obvious reinforcement cost difference, if you kill a weapon team, you're already far in the lead, even if you took a lot of losses while doing so.
Bear in mind the situation involving tier 3 as well. If you're trying to counter mass pumas, you'll probably incur a lot of losses, even if you do win in the long run.
I've lost games as PE with a 8:1 kill to death ratio. It's just how Americans roll.
That HAS to be exaggerated, either that or you slaughtered all of his forces then destroyed most of his base but forgot that he had the three VP points and you lose...
But yeah, I almost always get more losses than kills unless I get lucky with a howie or callio salvo and decimate a T2 blob... It's just how it is, US troops are expendable, there's more of them, and they're slightly weaker if you don't count elite call-ins.
It's perfectly viable to have twice as many losses as your opponent, when Americans, in an evenly fought game. This:
These numbers are balanced out by reinforce costs to a large extent and the rest is balanced by the relative natures of the factions.
And:
QUOTE(12azor @ Sep 28 2009, 09:40 AM)
The US will normally have more infantry loses as they rely on a large squad (Riflemen) for the duration of the game and their Elite Infantry call-ins are also 6-man squads. Also the US is a highly aggressive faction and if you lose 15 riflemen pulling off a massive flanking attack and wipe out an MG and a bunker and a PaK and force him off the field that will be more loses for you but basically win you the game.
It's just faction balance so swarm young man swarm and keep sending those letters to home.
This is unless I get lucky with the howitzer or something. Is this the case for you? Do Americans in general need to take more kills to win?
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