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The Zen of Supreme Commander (part 2)
Brainiac
post May 12 2007, 15:19 PM
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Gnug215 has updated his awesome "Zen of SupCom" article with part 2 focusing on average and good players styles and mentality.

Once you get a hang of the basics of the game, you might come to a sort of crossroads in your development as a player.
On one hand, you might feel that you have gotten as far as you want, and stop trying to improve – either because you think you’ve gotten as far as you can, or because you can’t be bothered about making more effort on improving yourself.
On the other hand, you might realize some of the complexity of the game, and accept the fact that there is a long way to go in terms of understanding and mastering the game.


For those of you who haven't read part 1 and don't know what the article is about, read this introduction:

This is a guide to playing SupCom multiplayer online from a different angle, with a focus on the mental and psychological aspects of the game.
The guide is not exclusively aimed at getting better at SupCom, although it deals a lot with that, but I try to look at the larger perspective, and discuss how you can get the most out of the game, how you can reach the Zen of SupCom. Obviously, this “Zen”, which in this context means reaching enlightenment, a state of equilibrium – mental balance, if you will – is a different experience from one individual to the next, but this is my take on it.




This post has been edited by Brainiac: May 12 2007, 17:13 PM
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