Company of Heroes

# 1551 [HQ VIDEO] [2.601] [NUBCAST] Karensky (Luftwaffe) vs. SBSimjon (Airborne)

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# 1Blazer463 Feb 4 2010, 00:55 AM

Hey everyone, Blazer463 bringing you another NUBCAST today, the first in a while. This one's really cool because the player who submitted it (mostly) used Peacekeeper's T1-T3 Strategy. A warning, this game is over an hour long, but not at all boring. Enjoy!

HQ VIDEO



This post has been edited by espressojim: Feb 6 2010, 14:12 PM


Attached File(s)
Attached File SC_1551.mp3
Size: 16.82mb
Number of downloads: 113
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# 2espressojim Feb 4 2010, 02:04 AM
QUOTE(Blazer463 @ Feb 3 2010, 20:55 PM) *


Hey everyone, Blazer463 bringing you another NUBCAST today, the first in a while. This one's really cool because the player who submitted it (mostly) used Peacekeeper's T1-T3 Strategy. A warning, this game is over an hour long, but not at all boring. Enjoy!


Wow, I almost picked this one to SC a while ago when it first came out. Nice choice for a cast, I'm looking forward to watching it with your insight.
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# 3fischbs Feb 4 2010, 03:43 AM
No real reason to watch this over the half way point or whenever the Americans pull a failed base rush and lose everything. Once all of his vetted squads were off the field it was GG -- no way you can compete with triple defensive vet STG44s without any veterancy of your own.

Was a good watch up until then, but I'd advise anyone that is going to watch this to stop after all vet squads are off the field, because from then on out it's just a waiting game for the PE to tick down the VPs; American player can't do a damn thing.

Good cast though. Few missed calls (Where'd that light AT halftrack go? lol, destroyed like, ten minutes ago! Also I don't think the Ami player had grenades? He used stickies on the Flak88), but other than that minor crap it was excellent & enjoyable! smile.gif
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# 4charpe7 Feb 4 2010, 16:43 PM
Flakverlings count as buildings just like bunkers and mg emplacements. PE player still had one left in his base so the game still continued.

I'm assuming that with relic online down and the game not counting for rank both players just screwed around. I mean two crocodiles and PE deleting all his buildings like that...
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# 5Karensky Feb 4 2010, 17:06 PM
QUOTE(charpe7 @ Feb 4 2010, 17:43 PM) *

I'm assuming that with relic online down and the game not counting for rank both players just screwed around. I mean two crocodiles and PE deleting all his buildings like that...

Well, actually I deleted the buildings to get LOS for my 88 and the Marder. I also tried to gun down the hedges with the 88, but that didn't work out that well.
I thought too late about getting a Bergetiger for crushing the hedges (Panthers can also do that, but I don't like them vs Airborne - they're mainly just wasted popcap).

But I may not forget:
Thanks for the cast Blazer! I hope I delivered enough explosions for your entertainment.

This post has been edited by Karensky: Feb 4 2010, 17:07 PM
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# 63p1PhanY Feb 5 2010, 03:34 AM
Wow, real nubcast.

The american player only used supply drop like three times!? I think you need to use supply drops all the times!! The PE player also seems to need some education on how to use STGs. Close in = destruction of enemy units, longe range = shitty accuracy and not much dmg. Great pointers in the game though, and a entertaining SC. Keep 'em coming smile.gif.
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# 7Karensky Feb 5 2010, 09:15 AM
QUOTE(ESRssDK @ Feb 5 2010, 04:34 AM) *

The american player only used supply drop like three times!? I think you need to use supply drops all the times!!

If you have no units left on the field and/or need to reinforce a lot, the manpower is needed elsewhere...
My opinion.

QUOTE(ESRssDK @ Feb 5 2010, 04:34 AM) *

he PE player also seems to need some education on how to use STGs. Close in = destruction of enemy units, longe range = shitty accuracy and not much dmg.

Ah, know that you are saying it, it makes perfect sense that I charged the enemy all the time...
As for mid game: I don't charge BAR'ed rifles with MP44 without sufficient numbers and/or DefVet when I can stay behind cover at medium range.
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# 8jmillerdls Feb 6 2010, 23:42 PM
Wow...quality of video is incredibly good.
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# 9HesteBremse Feb 7 2010, 16:08 PM
A really nice Nubcast Blazer, and good to see the strat variation.
Think for the base building thing, there still was a base flak left and it counts as a base building, just like and MG nest, bunker etc. - so the game was actually very very close, think just one more shot from that Hellcat and US would have won.

- added intertainment value to this cast was the hickups

- and yea i would make very much sense to give the strafe possibility to hit all in it´s path, friend or foe. Most arty type is likely to hit own units aswell right ? - not shure about the sector arty thou ? if anybody could summon that up.

Thanks
wink.gif
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# 10Karensky Feb 7 2010, 17:21 PM
QUOTE(HesteBremse @ Feb 7 2010, 17:08 PM) *

not shure about the sector arty thou ? if anybody could summon that up.

SE has friendly fire as does every other artillery afaik.
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# 11rocqua Feb 7 2010, 20:19 PM
the MP3 file seems to be corrupted, the one i get is only 2:40 minutes long.


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# 12GosuStarcraft Feb 13 2010, 16:46 PM
this strategy seems strangely familiar to me ;o

greatshoutcast/game

good comeback


<3 flak
<3 deleting t1 building which was useless at that point neways to save base/manpower loss ^^


btw im pretty sure a m10 / hellcat will beat a p4 unless the us player is absolutely horrible and doesnt micro at all
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# 13Vuel Feb 17 2010, 14:18 PM
Great cast and game. Was really close, and its always awesome seeing the Flak 88 being used.

I hate hiccups too!
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# 14adei Yesterday, 23:01 PM
gg
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