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[-tAoD-] vs [Bsp]

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# 1b3nE Jan 29 2007, 13:34 PM
a nice 2on2 match
Attached File vs_Bsp.rec
Size: 54.82k
Number of downloads: 423
Player Name Side Team
[Bsp]Neroon 1
-tAoD-Wombat 2
[-tAoD-]b3nE 2
[Bsp]Ackbar 1

Posts: 2


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# 2Tekken Master Jan 29 2007, 15:24 PM
Did you want a review? or just posted for all to see biggrin.gif

Posts: 831

Game: CNC Zero Hour


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# 3b3nE Jan 30 2007, 13:13 PM
i have no preference ^^

Posts: 2


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# 4Tekken Master Feb 1 2007, 19:06 PM
I think I'll give this one a review, it could be interesting to watch. smile.gif

Posts: 831

Game: CNC Zero Hour


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# 5Tekken Master Feb 17 2007, 13:29 PM
-tAoD-Wombat & [-tAoD-]b3nE VS [Bsp]Neroon & [Bsp]Ackbar




-tAoD-Wombat & [-tAoD-]b3nE

Pros:

1) Got a middle mine.
2) Used TIE Scouts to open the map to bring in reinforcements.
3) Managed to get the middle base in early game.
4) Agressive style with good micro.
5) Kept destroying the enemys mines so that they would fall behind economically.
6) Good base defending against the enemys attacks.
7) Won the game.

Cons:

1) Let the enemys X-Wings get to your base at the of that game, which meant they could easily bring in reinforcements.
2) Lost the middle at the start of the game.
3) You managed to keep at least one mine so you didn't have to buy the upgrades again but kept loosing your other mines.
4) You didn't build enough units, but instead when for tech 3, however this piad off later on in the game.
5) You had a repair station but didn't use it.
6) B-Wings were everywhere yet you didn't build any Interdictors or Tartans to counter them. You relied on TIE Interceptors which meant you lost more ships than you should of.
7) Your map awarness needs to be improved.

Summery:

You played a good game and stopped the enemy at bay by quickly responding to most threats. However your map awareness needs work since the enemy had at least one X-Wing squad right outside your base from the start of the game which meant is was easier for them to bring in reinforcements.

Team Rating: 7


[Bsp]Neroon & [Bsp]Ackbar

Pros:

1) Got the middle mines early.
2) Used X-Wings to open the map up outside the enemys base so that you could bring in reinforcements.
3) Agressive gameplay early on with some good micro of units.
4) Desent map awareness.
5) Good use of B-Wings.
6) Good teamwork.

Cons:

1) Didn't make a repair station at your base to heal units such as Han.
2) Kept loosing your mines throughout the game.
3) Your attacks on the enemys base mines were constant but failed to do any real damage.
4) Didn't build enough units in the later stages of the game to stop the enemys advance.
5) Lost the middle.
6) Lost the game.

Summery:

You played well but my guess is that you ran short on money. You need to be able to defend your mines as well as attack mines since they are the only source of income in space battles, if you lose them you lose the ability to make more units, fast.

Team Rating: 6.5


Entertainment Rating: 7
Overall Rating: 7

Posts: 831

Game: CNC Zero Hour


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