On every map you should be able 2 kill the radar in time before he is able 2 build 1 devourer. In this replay my shadow team was bugged and the third team didn´t placed his C4 int ime on the nerv center,so he was able 2 build one devourer. The 5 bikes well microed should be able 2 do enough pressure while the shadows still bombing the key structures and the eco advantage of 3 harvesters should give you an big advantage in game.
This post has been edited by Liang Hu BBB: Jul 17 2008, 14:25 PM
Scrin can build some seekers 2 hunt the shadows,but the bikes would come from the other side atm while the Scrin player would have 1-2 seekers VS 5 bikes and 3 shadows and you will not have the money 2 protect yourself from both properly. Go and try it. If you are able 2 win as Scrin with that BO VS this Nod BO. Then gratulation. Of course if you build 2 buzzer hives+1 seeker first out of war fac 2 let him near your war fac,then the shadow team fail.But 2 buzzer hives and 1 seeker (this cost you 2 much money and you also need another power plant,which screw your money 2 much) first out of war fac slows this BO 2 much down if the shadow rush doesn´t come. But it is a BO poker anyway. I tried it 2 times and you can stop this BO with this Nod BO. Of course your units should all be well microed.And 5 well microed bikes can kill 2-3 seekers easily,but the Scrin player will be at the same time 2 busy 2 hunt your shadows. There are no other counters as Nod.If you don´t go 4 shadow rush 2 kick the nerve center in time,you are gonna lose VS this rush as Nod.
This post has been edited by Liang Hu BBB: Jul 11 2008, 17:03 PM
Though that will work, but then Scrin adds one seeker/gunwalker....
didn't watch the replay, but i'm assuming it was a n00b. Shadow teams are instant loss vs this scrin tactic. 1 buzzer hive/buzzer swarm = gg. your economy is so fucked it's not even funny.
I have added a second replay. The shadow team was bugged again in the second replay,when I tried 2 bomb his power plant.
@Avilo you know who those player were?Exactly those players have beaten you a few days ago. Wow so it seems like you are more noob than my opponents. Well those players have also posted some of the replays in which you lost on united-forum. So much about noobz.
This post has been edited by Liang Hu BBB: Jul 11 2008, 21:48 PM
didn't watch the replay, but i'm assuming it was a n00b. Shadow teams are instant loss vs this scrin tactic. 1 buzzer hive/buzzer swarm = gg. your economy is so fucked it's not even funny.
Are you sure? All those 3 replays were VS current top 100 KW players who tried Maistrals devourer rush. But guess who wins?
I am still loling about your 2 war fac bike spam VS Maistrals rush.Guess who fails?
4 all the other ppl.I have updated this topic with a third replay. Take a look and say goodbey 2 the OP devourer rush.
This post has been edited by Liang Hu BBB: Jul 11 2008, 18:17 PM
ROFL Mr.Skillful you are funny as always cnc3 look like somekind of theory war coz everyone can do all strat after seeing it 1st time no gap between skill TBH
Ppl said engi rush is dead in 1.0. And I showed them the opposite.
Ppls said shadow rush is useless in 1.1. And again it was me who made the shadow guide like I have always done in all patches 2 make a shadow guide 4 Nod.
Btw 3 shadows team get leveled up after the blow once a nerve center or power plant.4 the next power plant it only needs 2 shadow teams 2 blow it up. I realized this today.
I have added a second replay. The shadow team was bugged again in the second replay,when I tried 2 bomb his power plant.
@Avilo you know who those player were?Exactly those player have beaten you a few days ago. Wow so it seems like you are more noob than my opponents. Well those players have also posted some of the replays in which you lost on united-forum. So much about noobz.
liang, i'm getting tired of your arrogant /ego every single fucking post. How about we settle this in-game with 1v1s
http://www.gamereplays.org/community/index...howtopic=388259
Beam cannon counter:
3 shadow team rush VS devourer BO:
On every map you should be able 2 kill the radar in time before he is able 2 build 1 devourer.
In this replay my shadow team was bugged and the third team didn´t placed his C4 int ime on the nerv center,so he was able 2 build one devourer.
The 5 bikes well microed should be able 2 do enough pressure while the shadows still bombing the key structures and the eco advantage of 3 harvesters should give you an big advantage in game.
This post has been edited by Liang Hu BBB: Jul 17 2008, 14:25 PM
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