Dawn of War 2

Take buildings out of the game

Reply to this topic Start new topic
# 101lolzarz Jan 22 2012, 09:02 AM
I suggest Jump Troops being able to jump into buildings and killing the troops within, because I think it is illogical to not be able to strom the building if you just jumped onto the roof.

Posts: 111

Game: None

+
# 102Pony Moofassa Jan 22 2012, 11:10 AM
QUOTE(lolzarz @ Jan 22 2012, 09:02 AM) *

I suggest Jump Troops being able to jump into buildings and killing the troops within, because I think it is illogical to not be able to strom the building if you just jumped onto the roof.

ASM jumps into devs.
Devs desperately try to take cover in a building, taking casualties along the way. They barely come in alive.
ASM's rejump into building, killing them a-FOFOOOOOORORR THE AEEEEMPAEREEEEUR

Alternatively

ASM's jump into a building
Reric make bug
ASM's refuse to move for the rest of the game.

This post has been edited by Pony Moofassa: Jan 22 2012, 12:14 PM

Posts: 605

Game: Dawn of War 2

+
# 103Asmon Jan 22 2012, 11:16 AM
QUOTE(Pony Moofassa @ Jan 22 2012, 12:10 PM) *

ASM jumps into devs.
Devs desperately try to take cover in a building, taking casualties along the way. They barely make out in alive.
ASM's rejump into building, killing them a-FOFOOOOOORORR THE AEEEEMPAEREEEEUR

Alternatively

ASM's jump into a building
Reric make bug
ASM's refuse to move for the rest of the game.



ASM: The movie (alternatively: how my ASM cost me the game) is coming soon.

1503 1646 1718

Posts: 1,470

Game: Dawn of War 2

+
# 104Nuclear Arbitor Jan 23 2012, 00:48 AM
or ASM 2: Why you never see anything else past the mandatory scout squad and the first tactical squad

hmm... that makes me think that relic could make another meh game about ASMs...

Posts: 1,856

Game: Dawn of War 2

+
# 105Locklear Jan 23 2012, 22:19 PM
QUOTE(lolzarz @ Jan 22 2012, 04:02 AM) *

I suggest Jump Troops being able to jump into buildings and killing the troops within, because I think it is illogical to not be able to strom the building if you just jumped onto the roof.


Thus making setup teams even more useless.
1696 1505 1570

Posts: 2,001

Game: StarCraft 2

+
# 106Nuclear Arbitor Feb 14 2012, 04:32 AM
Just felt that i should mention that NM in buildings further negate garrison counters with the ranged and ability damage blocking. the only way to counter them is by out ranging them, which means snipers/grenade launchers and if you put an auto cannon havoc and/or especially a blast master in there as well they counter everything except mass snipers and vehicles. oh, and thunder hammer.

Posts: 1,856

Game: Dawn of War 2

+
# 107ook Feb 15 2012, 02:58 AM
Noise marines get to be overpowered though it's like their thing.
1296 1319 1407

Posts: 129

+

2 User(s) are reading this topic (2 Guests and 0 Anonymous Users)