I used to kick every Q8 player from my games as I suspect MANY of them MH, but now I dont kick them anymore as most of them are pants players even with their MH.
Duke is GEF Maddi, btw.
This post has been edited by -NastyBitch-: Sep 20 2005, 09:34 AM
ive seen the replay and i totally agree he beaconed and ran and quad up to the extact tunnel spot, with no possible way of knowing it was their
i dont know if he locked onto anything as such, i.e attacking the worker for example whilst it was in the fog, which would prove he had a mh, but this is definetly MH, coz beacon alone, doesnt neccasrilly mean hey theres a tunnel here but because he sent a quad up there meant he was planning on attacking something, not showing the afg that this would be the ideal spot for an airfield.
However whether thsi is justifiable or not as proof , well have to leave up to the experts,
did he MH, yes , can we prove it, thats the real question..
Well duke...... this has to be the first one that i have to agree with you on and your best accusation so far, the beacon was right on the tunnel and he couldnt see it there as the afg didnt do a scan , he knew a worker on a bike went past but had no idea where it went as he couldnt see it. The tunnel could have been built anywhere in the massive blind spot
Unofficial verdict: 100% maphack
Also not that all three members in team one have the UID range C32788C*
Q8-Blank - C23788CC (already convicted UID aka HBT-BaZoKa Arabian - C23788CE (already convicted UID aka ^tudeS^/FW-Pro-Killer/WoH-KoKo and OH LOOK....... Q8Evil has this UID too) The Lord - C23788CD (already convicted UID aka BadGamer/war/((CNN)))
(all forward slashes seperate the names)
there are so many people convicted in that specific UID range too
please take a look at this Game.
GEF Zwobel did a Bikerush on Q8 ( yellow ) and yellow put exactly a beacon at the Tunnel where it was build !
Could he see that Worker building a Tunnel ?
I have watched this replay so many times and my opinion is, that Q8 uses MH !
This post has been edited by I_05T_SoI_IL: Sep 24 2005, 18:08 PM
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