The MG42 is one of the most versatile and deadly supression weapons available in the Axis arsenal. Because it has longer range and better supression capabilities compared to it's Allies counterpart, the MG42 is the first and last defense you have against enemy Infantry. Smart relocation and careful deployment will increase the longlivity of your MG crew as well as adding a nice suprise factor against invading troops. Be careful while moving your MG crew around as they are extremely vulnerable to enemy fire.
By: HERO
This post has been edited by Architect/Jace: Sep 8 2006, 23:27 PM
Well answering your question i think Axis have the advantage if both are inside buildings. Im not sure of this but i allways avoid it when playing as Allies because i allways seem to lose 1 on 1 in building.
This post has been edited by Company of Architects: Sep 12 2006, 14:51 PM
Everyone always feels that their own units are less effective than the enemy's in what is really an even matchup, because you count your losses as more significant than his.
The MG42 is one of the most versatile and deadly supression weapons available in the Axis arsenal. Because it has longer range and better supression capabilities compared to it's Allies counterpart, the MG42 is the first and last defense you have against enemy Infantry. Smart relocation and careful deployment will increase the longlivity of your MG crew as well as adding a nice suprise factor against invading troops. Be careful while moving your MG crew around as they are extremely vulnerable to enemy fire.
The MG42 is one of the most versatile and deadly supression weapons available in the Axis arsenal. Because it has longer range and better supression capabilities compared to it's Allies counterpart, the MG42 is the first and last defense you have against enemy Infantry. Smart relocation and careful deployment will increase the longlivity of your MG crew as well as adding a nice suprise factor against invading troops. Be careful while moving your MG crew around as they are extremely vulnerable to enemy fire.
By: HERO
This post has been edited by Architect/Jace: Sep 8 2006, 23:27 PM
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