The Allied AT-Gun has a special armor piercing ability that nearly doubles it's damage output to all vehicles and gives a much higher chance for shells to penetrate armor, even the front armor of the heaviest tanks. Place your AT-Gun behind the bulk of your force since they have massive range, the best unit to support an AT-Gun is a HMG so they can pin enemy infantry down preventing them from reaching your gun. Once you have it properly defended, set it up with a good line of sight and activate the armor piercing ability whenever a stug or puma comes near.
The problem I find with putting a machine gun team is that if they are facing the wrong direction (when no building available), your team gets flanked hard. Putting a sniper between two ATs can proviude better 360 degree coverage. Does anyone have suggestions around machine gun positioning?
you can get the range when you right click and hold on your AT to set your direction it also gives the arc of fire ,although i find the axis AT has longer range i usually take them with my inf and make light work of there vehicles .....always a nice payback
Posts: 1
1 User(s) are reading this topic(1 Guests and 0 Anonymous Users)
Anti-Tank Guns
The Allied AT-Gun has a special armor piercing ability that nearly doubles it's damage output to all vehicles and gives a much higher chance for shells to penetrate armor, even the front armor of the heaviest tanks. Place your AT-Gun behind the bulk of your force since they have massive range, the best unit to support an AT-Gun is a HMG so they can pin enemy infantry down preventing them from reaching your gun. Once you have it properly defended, set it up with a good line of sight and activate the armor piercing ability whenever a stug or puma comes near.
By: Sepha
Posts: 7,007
Clan: EPIC
Game: