The Sherman Calliope is available from the Armor Company tree for 5 experience points. The biggest advantage of using this thing is you don't need a Tank Depot or even a supply yard to get it yet it's just as powerful as a regular sherman for only 180 Manpower more. It also comes outfitted with a rocket launcher that for only 125 munitions can lay down an artillery strike on the map just as deadly as the one in the Infantry Company tree, just make sure you have a clear LOS from the calliope to it's target or most of the rockets might hit a building on the way their.
Lol yeah I spent the whole time pumping tanks, and 3 Shermans + 2 Pershings + 3 Calliopes = Severe lack of manpower and severe overabundance of munitions.
EDIT: P.S. Those munitions were after i kept firing my calliopes into empty space for fun...
This post has been edited by KMNapoleon: Sep 16 2006, 09:49 AM
For those reading the tips after patch 1.3 - The calliopes now fire at half the rate of a standard sherman, so armor company without a tank depot is less of an option.
The calliope does NOT work the same way as it did at the start of the game (when this thread was posted), so there is some changes to the tanks. 1) The Calliope has no Main Gunner, so it cant fire at tanks and other units. 2) The Barrage ability is free 3) The Calliope is now a arty-tank..
free, no munition for that ? but it must be nerved then.
Sherman Calliopes
The Sherman Calliope is available from the Armor Company tree for 5 experience points. The biggest advantage of using this thing is you don't need a Tank Depot or even a supply yard to get it yet it's just as powerful as a regular sherman for only 180 Manpower more. It also comes outfitted with a rocket launcher that for only 125 munitions can lay down an artillery strike on the map just as deadly as the one in the Infantry Company tree, just make sure you have a clear LOS from the calliope to it's target or most of the rockets might hit a building on the way their.
By: Sepha
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