Hiding is an important part of warfare. As Sun Tzu states, when badly outnumbered, avoid the enemy entirely. In CoH, hiding can be used effectively against your enemy for example when you have decapped an opponent's point, but know he has dispatched troops to deal with you. Instead of trying to cap the point too, in the middle of enemy territory, run off with your units and hide in the corner. You will see that your enemy has defended the point when it starts blinking again as he captures it. Then, when he has done so, and most likely moved on, return your sneaky little squad to the point and decap it once again.
Prime examples would include the two corner medium munition points on Semois, but almost all can be used like this in some way or the other.
Works great in Angoville too for Axis. Keep an extra MG squad in the corner of the high munitions points on either the west or east side. Decap the strategic points, then run back to the corner and set up the MG squad so its line of sight pretty much lays on the edges of the map, whats great is that you cover that whole portion and can't be flanked by just one squad.
*EDIT Typo *EDIT EDIT I suck at spelling
This post has been edited by END3R: Nov 6 2006, 01:16 AM
with the Mg placement guide read thrughly i find mg's undefetable especialy when i have my bike scouting for them i <3 bikes
back to the topic: i always take the left side in angoville, and on the right i anoy him with my bike/pioneers, while he is builsy dealing wih them i sneak up an MG into that northest house(i <3 it) and decap that SP with my volks, so no fuel for him( i also take his fuel near his base) but then im vunerable in the west, thats where the hidin comes, i always move my mg 1ce its seen by the enemy, and well it works great, especialy if the mg is hidden in the large bushes
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Hiding
Hiding is an important part of warfare. As Sun Tzu states, when badly outnumbered, avoid the enemy entirely. In CoH, hiding can be used effectively against your enemy for example when you have decapped an opponent's point, but know he has dispatched troops to deal with you. Instead of trying to cap the point too, in the middle of enemy territory, run off with your units and hide in the corner. You will see that your enemy has defended the point when it starts blinking again as he captures it. Then, when he has done so, and most likely moved on, return your sneaky little squad to the point and decap it once again.
Prime examples would include the two corner medium munition points on Semois, but almost all can be used like this in some way or the other.
By: Gnug315
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