2 CP Fallschirmjager Infiltration - 420MP A squad of Fallschirmjager who have infiltrated the battlefield will emerge from targeted buildings, or from Off-map if not targeted on buildings.
2 CP Butterfly Bombs - 100MUN Butterfly Bombs are dropped from the air and blanket the selected area. The Butterfly Bombs are a capable anti-personnel mine.
3 CP Henschel 'PanzerKnacker' Support - 200 MUN - Lasts 45 seconds A Henschel Hs. 129 ground attack plane armed with a 75mm cannon will fly air coverage over the area specified, targeting enemy vehicles and tanks.
RIGHT
2 CP Luftwaffe Ground Forces - 260MP Luftwaffe ground forces are light combat troops also capable of constructing simple defenses and AA weapons.
2 CP Wirblewind Flakpanzer - 460MP Order a dangerous Wirblewind Flakpanzer that can provide mobile AA coverage, or engage enemy infantry and light vehicles.
2 CP Flak 36 88mm Cannon - 400MP/75FUEL Luftwaffe Ground Forces are able to construct the fearsome 88mm Flak 36, a dual role weapon capable of targeting both air and ground units at long ranges.
Scorched Earth Tactics
LEFT
1 CP Booby Trap Building Panzer Elite infantry can be ordered to plant deadly booby traps inside any building on the map. Enemy infantry entering the building will suffer extreme consequences.
1 CP Booby Trap Strategic Point Panzer Elite infantry can be ordered to booby trap any strategic point in the game. Booby traps are triggered by enemy units attempting to capture the point.
4 CP Sector Artillery - 200MUN - Lasts 90 seconds A selected sector is monitored for enemy activity. When enemy units are detected, the area is saturated with artillery until that enemy activity ceases.
RIGHT
1 CP Roadblocks Massive roadblocks are built that cannot be crushed by any unit, forcing the enemy to direct combat resources to destroying the barricades.
3 CP Scorched Earth Disable a Strategic Point so it cannot be captured.
3 CP Hummel Self-Propelled Artillery - 650 MP Order a Hummel 150mm Howitzer to the battlefield for devastating artillery support.
Tank Destroyer Tactics
LEFT
1 CP Teller Mines - 50MUN Panzer Elite infantry can deploy Teller Mines. These weapons require great mass to trigger, meaning only vehicles will cause the mine to explode.
3 CP Hetzer Tank - 600MP A Hetzer Tank Hunter is available for reinforcement. These maneuverable tanks have thick sloping armor, and their small size means they are easily camouflaged.
3 CP Double Infantry AT Efforts Panzerschreck upgrades now provide two Panzerschrecks, and AT grenade abilities now throw two AT Grenades.
RIGHT
1 CP Tank Awareness Panzer Elite infantry use their improved battlefield skills to detect enemy tanks at ranges beyond which they can see.
3 CP APCR Rounds AT guns and main tank guns are issued the more powerful APCR (Armor Piercing Composite Rigid) Panzergranate 40 ammunition that will improve armor penetration.
4 CP Jagdpanther Tank Destroyer - Only 1 per game The Jagdpanther is a heavy tank destroyer armed with the same 88mm Pak 43 as the King Tiger.
This post has been edited by Sepha: Sep 5 2007, 09:58 AM
LEFT
2 CP
Fallschirmjager Infiltration - 420MP
A squad of Fallschirmjager who have infiltrated the battlefield will emerge from targeted buildings, or from Off-map if not targeted on buildings.
2 CP
Butterfly Bombs - 100MUN
Butterfly Bombs are dropped from the air and blanket the selected area. The Butterfly Bombs are a capable anti-personnel mine.
3 CP
Henschel 'PanzerKnacker' Support - 200 MUN - Lasts 45 seconds
A Henschel Hs. 129 ground attack plane armed with a 75mm cannon will fly air coverage over the area specified, targeting enemy vehicles and tanks.
RIGHT
2 CP
Luftwaffe Ground Forces - 260MP
Luftwaffe ground forces are light combat troops also capable of constructing simple defenses and AA weapons.
2 CP
Wirblewind Flakpanzer - 460MP
Order a dangerous Wirblewind Flakpanzer that can provide mobile AA coverage, or engage enemy infantry and light vehicles.
2 CP
Flak 36 88mm Cannon - 400MP/75FUEL
Luftwaffe Ground Forces are able to construct the fearsome 88mm Flak 36, a dual role weapon capable of targeting both air and ground units at long ranges.
Scorched Earth Tactics
LEFT
1 CP
Booby Trap Building
Panzer Elite infantry can be ordered to plant deadly booby traps inside any building on the map. Enemy infantry entering the building will suffer extreme consequences.
1 CP
Booby Trap Strategic Point
Panzer Elite infantry can be ordered to booby trap any strategic point in the game. Booby traps are triggered by enemy units attempting to capture the point.
4 CP
Sector Artillery - 200MUN - Lasts 90 seconds
A selected sector is monitored for enemy activity. When enemy units are detected, the area is saturated with artillery until that enemy activity ceases.
RIGHT
1 CP
Roadblocks
Massive roadblocks are built that cannot be crushed by any unit, forcing the enemy to direct combat resources to destroying the barricades.
3 CP
Scorched Earth
Disable a Strategic Point so it cannot be captured.
3 CP
Hummel Self-Propelled Artillery - 650 MP
Order a Hummel 150mm Howitzer to the battlefield for devastating artillery support.
Tank Destroyer Tactics
LEFT
1 CP
Teller Mines - 50MUN
Panzer Elite infantry can deploy Teller Mines. These weapons require great mass to trigger, meaning only vehicles will cause the mine to explode.
3 CP
Hetzer Tank - 600MP
A Hetzer Tank Hunter is available for reinforcement. These maneuverable tanks have thick sloping armor, and their small size means they are easily camouflaged.
3 CP
Double Infantry AT Efforts
Panzerschreck upgrades now provide two Panzerschrecks, and AT grenade abilities now throw two AT Grenades.
RIGHT
1 CP
Tank Awareness
Panzer Elite infantry use their improved battlefield skills to detect enemy tanks at ranges beyond which they can see.
3 CP
APCR Rounds
AT guns and main tank guns are issued the more powerful APCR (Armor Piercing Composite Rigid) Panzergranate 40 ammunition that will improve armor penetration.
4 CP
Jagdpanther Tank Destroyer - Only 1 per game
The Jagdpanther is a heavy tank destroyer armed with the same 88mm Pak 43 as the King Tiger.
This post has been edited by Sepha: Sep 5 2007, 09:58 AM
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