I want to make an update for all of my maps. If you find any inbalance or bad terrain or anything else plz make a post here. And if theres sth. else to discuss, don't hesiate to post here! I also would like to say, that I have more time for new maps now....to be continued! All my EA-map-changes are in patch 1.06 btw.
The area I've circled is unpassable, and TH's inside buildings can't attack dragon and vice versa. Apparently there's an invisible building which I can select and which can be killed, but I can't put any troops inside it. Also minimap shows that there's a building...
Desert Combat - Looks quite nice, but the placement of derricks makes it awful. 2 spots get 2k extra cash and a steady 400$ income pretty much next to their base. GLA / USA may distrupt enemy derrick capture before it's too late, but what about China?
Need to play some games on FE before saying anything, looks nice though.
On the Worldbuilder NoWall lokks funny, but I don't know how games on it will be.
QUOTE
Desert Combat - Looks quite nice, but the placement of derricks makes it awful. 2 spots get 2k extra cash and a steady 400$ income pretty much next to their base. GLA / USA may distrupt enemy derrick capture before it's too late, but what about China?
I thouight this are save recources for China as well.
- 2 players get too much economical advantage - China gens don't have a possibility of interfearing enemy derrick capture - The oppsing player doesn't get the same boost, sinec there's no derricks in his / hers area
Move another derrick to somewhere around middle where both players can get it, and the repair bay a bit further from the oil (to avoid TT killing both).
Plz post any other things in here as well. I plan to make a list with all icons, too. The map Classic TD had also a bug I ask Basel to implement them on GR/CW as soon as all of them are in stage "final"
Maybe we get away from the only-ZH-TD-Spaming.
This post has been edited by ReLaX: Feb 21 2009, 10:04 AM
as your intention is to get away from TD onemapping, why do you make a new TD?
ccg cw has improved a lot these days, some ppl playing all maps RvR, trve viking started it, and slowly ppl followed. i guess ZH just needs someone like him. ( tim)
QUOTE(Maximus- @ Feb 21 2009, 00:05 AM)
CCG TD is FAR FAR better then ZHs
only the middle is better. supplys are waaaay better on ZH. you need better mapawareness then on CCG. tough that won´t be your problem.
This post has been edited by pApA^LeGBa: Feb 22 2009, 01:51 AM
On CCG theres no real armyluck, as the ggoo players told me its very even on a high level. You know your army through the boxtrick, its not the fact in ZH.
Both TD's are good, but if you played 12321321 games on them, it gets boring!
If you find any inbalance or bad terrain or anything else plz make a post here.
And if theres sth. else to discuss, don't hesiate to post here!
I also would like to say, that I have more time for new maps now....to be continued!
All my EA-map-changes are in patch 1.06 btw.
- All my current maps can be downloaded here -
Would be very nice to get a bit of support here, thx.
ReLaX
Posts: 14,890
Clan: Casters & Co.
Game: