Yes, this is right. Less than a week after the last big update, we already present you more footage. We stand by our word and release content on a smaller timescale than in the past. You definately want to check our site for updates more often!
This time we present some more ingame screenshots. They are taken from CoH: MC - Trailer 1 and should give you the possibility to have a closer look. Enjoy =)
In addition we would like to hear your oppinion in our community poll. The question this time is "What faction are you excited about the most?". Please vote and give us a reason, to give us an impression of what you like and what not.
Today we present you two news pieces at the same time! First of all we are proud to present you our new online-presence moderncombat.blacksandstudio.com! This goes hand in hand with a new collaboration with Black Sand Studios. We are sure that this new support will help speeding up our work on Modern Combat. In this context: A big thank you to Guedoe, the BSS Site-Admin, who made this all possible for us. And another big thank you to Sven aka "M4c", who did all the coding for this site.
This site should make it easier for you to follow our progress and keep track of new stuff. From now on, we will release news and media on a shorter timescale, than we did before. Pay special attention during the next time, because we will provide you with a major update, including a lot of footage, very soon. Most of the media and content, that has been released in the past, has also been added to this site. You can find most of these information in the Mod Section. Make sure to have a look at the layout of the Modern-Combat factions or browse through screenshots and Renders under Media.
In addition we want to present you:
Press Release #6 Hello out there!
This is not only our sixth press release, but also the first one, which will include moving pictures! We've promised it a long time ago and delayed it time and time again, but we hope the footage makes up for it. This trailer features the US HMMVW, the US A10 Warthog strafing run, the PLA Militia Squad, armed with Type 56 Assault Rifles and the PLA Type 96 Main Battle Tank.
As a proof that we have not been lazy in the meanwhile, we present you some more renders of fully skinned vehicles and weapons, which are partly implemented into the game already.
At the end, we would like to remind you again, that all this takes a hell lot of work to do. To speed up the progress, we are always looking for competent people as an addition to our current staff team. In particular we are searching for people, who are good at modelling, animating, working with corsix mod-studio, UV-mapping and texturing. If you are interested, please post in our application forum. You'll find more details there as well.
But you don't have to join our staff team, to help us with the development. Step into our forum and leave suggestions. This may be doctrine abilities that came to your mind, or just critique of an existing part, it all helps us.
Some of you may have wondered why there has been such a small amount of information pouring out of our gates recently. Let me tell you, this is not because of problems with our modding progress. We have a lot of great material waiting for you. The reason behind the delay is, that we are working on a new homepage, which should make it much easier for you to track our progress, get an idea of the mod itself and communicate with us. This takes a bit more time though, so please be patient.
But, since christmas is around the corner, we don't want to let you down completely, of course. So from all the material, that's waiting for you, we have packed together a little small arms special. The following pictures showcase some of the weapons, which will be used by our new US and Chinese factions.
If you can add one and one together, you already know what will follow this small arms special in the future. So stay tuned!
We, the CoH - Modern Combat team-members, wish you a merry christmas and a happy new year. See you in 2010!
It has taken us longer to do this press release as we wished, once again. We apologize for the delay and want to thank you for your patience.
But it's not as if we didn't work in the background. Lots of things have been done and some have changed. The design of our presentation is just one of these changes. We hope you like it. More important than the presentation, after our last press release, some competent people have applied for a staff position in this mod. They have been a great addition and helped speeding up the progress of our work. Never the less, there is still a lot of work to do, so that we are still looking for additional people, who help us with the development. We are especially looking for people with texturing and UV mapping experience, as well as modelers, who have experience with animation. If you are interested, please contact me or post on our forums.
Unfortunately, we cannot present you an ingame movie of our Humvee as promised in our last press release. After the addition of two new texturers, our modelers were busy to feed them with UV maps and real life wasn't helping either. But we are looking forward to present you a humvee movie in the near future. There are only some few animations left.
But this is no reason to be sad, as our texturers did a great job, so that we can present you some more textured models. We hope you like it and stay tuned for further content.
You can find our previous press releases below: PR 1 PR 2 PR 3 PR 4
This post has been edited by OnkelSam: Jan 14 2010, 19:07 PM
There are so many factors that can delay the release, that we cannot give any date yet. While we have already done good progress, there is still a lot to do...
Unfortunately there are too many variables in the equation, that make it impossible for us to give an estimated release date. Relic gave us only Beta-Tools without documentation to import new models and animate things, so we have to discover a lot on our own. We are making very good progress however (new press release within the next weeks hopefully), but there is no guaranty that we will proceed in that speed, becuase of the uncerteinty elements.
Unfortunately there are too many variables in the equation, that make it impossible for us to give an estimated release date. Relic gave us only Beta-Tools without documentation to import new models and animate things, so we have to discover a lot on our own. We are making very good progress however (new press release within the next weeks hopefully), but there is no guaranty that we will proceed in that speed, becuase of the uncerteinty elements.
Nice work, great team! Keep it up, who knows relic might be knocking on your doors for their next development of an expansion. Reminds me of the old BF1942 Modern combat modders who EA snapped up to make BF2
Yes, this is right. Less than a week after the last big update, we already present you more footage. We stand by our word and release content on a smaller timescale than in the past. You definately want to check our site for updates more often!
This time we present some more ingame screenshots. They are taken from CoH: MC - Trailer 1 and should give you the possibility to have a closer look. Enjoy =)
In addition we would like to hear your oppinion in our community poll. The question this time is "What faction are you excited about the most?". Please vote and give us a reason, to give us an impression of what you like and what not.
See you on the forums.
Hello Modern-Combat fans!
Today we present you two news pieces at the same time! First of all we are proud to present you our new online-presence moderncombat.blacksandstudio.com! This goes hand in hand with a new collaboration with Black Sand Studios. We are sure that this new support will help speeding up our work on Modern Combat. In this context: A big thank you to Guedoe, the BSS Site-Admin, who made this all possible for us. And another big thank you to Sven aka "M4c", who did all the coding for this site.
This site should make it easier for you to follow our progress and keep track of new stuff. From now on, we will release news and media on a shorter timescale, than we did before. Pay special attention during the next time, because we will provide you with a major update, including a lot of footage, very soon.
Most of the media and content, that has been released in the past, has also been added to this site. You can find most of these information in the Mod Section. Make sure to have a look at the layout of the Modern-Combat factions or browse through screenshots and Renders under Media.
In addition we want to present you:
Press Release #6
Hello out there!
This is not only our sixth press release, but also the first one, which will include moving pictures! We've promised it a long time ago and delayed it time and time again, but we hope the footage makes up for it. This trailer features the US HMMVW, the US A10 Warthog strafing run, the PLA Militia Squad, armed with Type 56 Assault Rifles and the PLA Type 96 Main Battle Tank.
As a proof that we have not been lazy in the meanwhile, we present you some more renders of fully skinned vehicles and weapons, which are partly implemented into the game already.
At the end, we would like to remind you again, that all this takes a hell lot of work to do. To speed up the progress, we are always looking for competent people as an addition to our current staff team. In particular we are searching for people, who are good at modelling, animating, working with corsix mod-studio, UV-mapping and texturing. If you are interested, please post in our application forum. You'll find more details there as well.
But you don't have to join our staff team, to help us with the development. Step into our forum and leave suggestions. This may be doctrine abilities that came to your mind, or just critique of an existing part, it all helps us.
Stay tuned, see you on the forums!
Hello CoH - Modern Combat fans
Some of you may have wondered why there has been such a small amount of information pouring out of our gates recently. Let me tell you, this is not because of problems with our modding progress. We have a lot of great material waiting for you.
The reason behind the delay is, that we are working on a new homepage, which should make it much easier for you to track our progress, get an idea of the mod itself and communicate with us. This takes a bit more time though, so please be patient.
But, since christmas is around the corner, we don't want to let you down completely, of course. So from all the material, that's waiting for you, we have packed together a little small arms special. The following pictures showcase some of the weapons, which will be used by our new US and Chinese factions.
If you can add one and one together, you already know what will follow this small arms special in the future. So stay tuned!
We, the CoH - Modern Combat team-members, wish you a merry christmas and a happy new year. See you in 2010!
.
.
.
Hello fellow CoH-Modern Combat fans.
It has taken us longer to do this press release as we wished, once again. We apologize for the delay and want to thank you for your patience.
But it's not as if we didn't work in the background. Lots of things have been done and some have changed. The design of our presentation is just one of these changes. We hope you like it.
More important than the presentation, after our last press release, some competent people have applied for a staff position in this mod. They have been a great addition and helped speeding up the progress of our work. Never the less, there is still a lot of work to do, so that we are still looking for additional people, who help us with the development. We are especially looking for people with texturing and UV mapping experience, as well as modelers, who have experience with animation. If you are interested, please contact me or post on our forums.
Unfortunately, we cannot present you an ingame movie of our Humvee as promised in our last press release. After the addition of two new texturers, our modelers were busy to feed them with UV maps and real life wasn't helping either. But we are looking forward to present you a humvee movie in the near future. There are only some few animations left.
But this is no reason to be sad, as our texturers did a great job, so that we can present you some more textured models. We hope you like it and stay tuned for further content.
You can find our previous press releases below:
PR 1
PR 2
PR 3
PR 4
This post has been edited by OnkelSam: Jan 14 2010, 19:07 PM
Posts: 4,121
Clan: Company of Clowns
Game: