It looks nice, but i didnt expect anything else The deploy zones look cool, I like the structure on nod. Only I miss the blue tib. But it isnt necessary cuz the green respawn quikly, but still...... You really need to choose between tech and nodes. Agr I cant choose! I didnt make it to tier3 when I played against brutal.
Overall its a really good map to play 1v1 on. The action is in the center and distances arent too long anymore
This post has been edited by Nicole: Jul 13 2010, 06:22 AM
And the reason why I didn't put any blue Tiberium was because I couldn't balance the map that way, so instead of 2 green + 1 blue, I added in 4 green instead.
And if you get the map knowledge correctly, you can see that if you control the side Nodes then you can easily 'steal' the enemy Tiberium. For example if the Brutal AI takes the center Node, then you can control both side Nodes and also all 4 Green Tiberiums. Or at least 2 Tiberiums if he's good enough to protect the middle + both Tiberium spawns.
So yes, you have to make a decision, if you want to just take Tiberium early on, ignore the middle Node (you will probably lose a bit VP by this. But then you will make a comeback when you reach tier 3 )
Watching 2vs2 Hard AI's, and the one who goes for Tiberium early game and makes the comeback late game usually always wins.
And if you didn't reach tier 3, try playing with 3000 or 4000VP.
Considering I usually update old maps heavily, sooo I myself would only say I have made 3 maps.
But if you include every map I have done then there's Swamp Thang and maybe 2 or 3 versions of it, Forgotten gulch got updated at least 3 times, and Chill Station seems to be the last one.
I only have 3 maps in my head... not sure if I have forgot any? lolz
Then I had lots of experiment maps I lost interest in :| and just... didn't finish them. :|
Finally tested the map (after months of it being out ) Its really open with plenty of room for units and large scale battles. And the map is completely symmetrical like a tournament map Well made Incia
This time I made a small map, and with snow theme! Because it's Christmas now and all.
Currently only play-tested with 2vs2 in mind, and watching 2vs2 Brutal AI, they do a very equal fight.
I would suggest 2vs2 all Defense, gives interesting tier 3 fights
Also hopefully it's good for tournaments.
And thanks to Noodlesocks for the pretty minimap!
Turret spam!
And for Vista users put the maps into:
C:\users\<username>\appdata\roaming\command and conquer 4\maps
This post has been edited by Incia: Sep 4 2011, 15:38 PM
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