My Poll made me want to do this short (hopefully fun) mission.
It forces you to use abilities to win your opponents.
--- MOST IMPORTANT: When playing this on Skirmish you need these custom settings. You have to be Nod and the position far up. (Player 6)
Add 4 GDI AI player, preferably 4 Medium Defense. Start with the top one and go down. (Player 1, 2, 3 and 4)
Close Player slot 5, 7, 8, 9 and 10. You versus 1 AI, that is.
Set the timer how you like... shortest time for added hectic pleasure. Longer time if you want to do everything nice and dandy without any losses.
Kill and node multiplier to 0X. Don't reveal map, and no Crates.
---
This mission has 3 different paths/scenarios/levels.
Level 1:
1 Scorpion tank, 1 Tyrant, you need to kill a path of tanks, hammerheads and some base defenses. When you have killed everything move your 2 units into the Spawn area on the other side of the map. The GDI Crawler seems to be untargetable so ignore it (I had to use it so the turrets would get power).
There's also a cute arena on the side of the map (look for 1 green dot on the minimap). 1 Devout versus 1 Devout. You need to use the Reload ability to win this one I actually lost this fight the first time when I didn't use any abilities, the enemy Devout won me with 1 hp left.
Level 2:
6 Spiders, 1 Widow, you need to use these to kill lots of Heavy units. When you have killed all the bad boys then you should be taken directly to Level 3.
Level 3:
You have directly 6 upgraded turrets and they are surrounded by lots of Orcas, hunters and Titans. Use the Burrow ability correctly and you will be able to kill them all without any losses.
After Level 3 you should get a nice short video of Kane, and the victory screen.
---
This post has been edited by Incia: Oct 21 2010, 16:45 PM
You need to burrow next to him haha And unburrow and claw grasp
Fun thing I noticed while creating this map, 1 Archangel heals another Archangel faster then a Scorpion can damage it. You need the RoF boost from the Tyrant to kill the idle Archangels
Not sure how offten u visit official forums, but Davo just put out a map pack including just about all of EA's maps, including campaign, so some of thise can now be played on, and played with by mapers like urself
General, if you are going to add this to archive then please somehow include a readme file of the settings for this, because this isn't a normal online map. It's like a campaign mission for 1 player.
When they download and play this they have to know this part:
--- MOST IMPORTANT: When playing this on Skirmish you need these custom settings. You have to be Nod and the position far up. (Player 6)
Add 4 GDI AI player, preferably 4 Medium Defense. Start with the top one and go down. (Player 1, 2, 3 and 4)
Close Player slot 5, 7, 8, 9 and 10. You versus 1 AI, that is.
Set the timer how you like... shortest time for added hectic pleasure. Longer time if you want to do everything nice and dandy without any losses.
Kill and node multiplier to 0X. Don't reveal map, and no Crates. ---
Otherwise this map is unplayable.
I mean if it's going to be on a map-pack or something.
This post has been edited by Incia: Oct 24 2010, 21:15 PM
Bloody thunderhead killed my spiders!!!! Were they supposed to attack me while I was killing the mammoth tank?
If you get too far away from the Mammoth tank then yes. They are all on aggressive mode, so if you do get "to the next step" then the 'new' units will start pounding on you
I guess you could burrow and sneak up from the sides of the Mammoth Tank, if you get behind it then the Thunderheads might be able to snipe you.
One tip on the Widow part, give all the green crates you can to the Widow, never take them with the Spiders. As you will most likely need a Heroic Widow to get through it all
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It forces you to use abilities to win your opponents.
---
MOST IMPORTANT:
When playing this on Skirmish you need these custom settings.
You have to be Nod and the position far up. (Player 6)
Add 4 GDI AI player, preferably 4 Medium Defense.
Start with the top one and go down. (Player 1, 2, 3 and 4)
Close Player slot 5, 7, 8, 9 and 10.
You versus 1 AI, that is.
Set the timer how you like... shortest time for added hectic pleasure. Longer time if you want to do everything nice and dandy without any losses.
Kill and node multiplier to 0X.
Don't reveal map, and no Crates.
---
This mission has 3 different paths/scenarios/levels.
Level 1:
1 Scorpion tank, 1 Tyrant, you need to kill a path of tanks, hammerheads and some base defenses.
When you have killed everything move your 2 units into the Spawn area on the other side of the map.
The GDI Crawler seems to be untargetable so ignore it (I had to use it so the turrets would get power).
There's also a cute arena on the side of the map (look for 1 green dot on the minimap).
1 Devout versus 1 Devout. You need to use the Reload ability to win this one
I actually lost this fight the first time when I didn't use any abilities, the enemy Devout won me with 1 hp left.
Level 2:
6 Spiders, 1 Widow, you need to use these to kill lots of Heavy units.
When you have killed all the bad boys then you should be taken directly to Level 3.
Level 3:
You have directly 6 upgraded turrets and they are surrounded by lots of Orcas, hunters and Titans.
Use the Burrow ability correctly and you will be able to kill them all without any losses.
After Level 3 you should get a nice short video of Kane, and the victory screen.
---
This post has been edited by Incia: Oct 21 2010, 16:45 PM
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