ok im a GDI player however i have a better nod with any faction i plaay BH mainly if i play nod but have a problem vs scrin fast tech ? help please much appriciated!!!!
Here are ur counters: 1) 5+ beam cannons 2) 10+ dozzer scorps 3) at t3, well, obelisks, purifiers and redemeer, ofc Always remember to forcefire at a mecha's head.
Here are ur counters: 1) 5+ beam cannons 2) 10+ dozzer scorps 3) at t3, well, obelisks, purifiers and redemeer, ofc Always remember to forcefire at a mecha's head.
Mechas are the hardcounter to beamcannons actually and they can toy around with dozer scorps (peek in and out).
The only proper counters to mechas are: 1. Tibcore bikes for damage and buggys or scorps to tank hits. 2. Rocket inf. 3. Laser scorps as vnod.
Mechas are the hardcounter to beamcannons actually and they can toy around with dozer scorps (peek in and out).
The only proper counters to mechas are: 1. Tibcore bikes for damage and buggys or scorps to tank hits. 2. Rocket inf. 3. Laser scorps as vnod.
With all due respect, Tech, but why rocketmen? U need 10+ rocketmen to kill one mechapede quickly - bearing in mind that full-shard mechas own infantry very quickly and possibility of 2-3 sneaking-by walkers which when phased will rape all or most of ur infantry, this seems to me a bad counter. Also, imho, well microed dozer scorps in large quantities do have a chance vs shard mechas. Finally, consider 10 beams vs 5 full-shard mechas (the same cost - 10,000). One mecha will be killed even before it reaches its fire range. By the time 2nd mecha is down, 1 or at most 2 beams will be destroyed. Eventually, there will be only beams left on the field.
We can try it out some time if you want, mecha vs beamcannons.
Also inf for just a few mechas... if he has mass of them you obviously need mass inf aswell (and some good micro to optimize dmg). You can use emp buggys to keep phased walkers in place, while you run away. Otherwise just try to spread as much as you can and take your losses (while creating more inf ofcourse).
We can try it out some time if you want, mecha vs beamcannons.
Also inf for just a few mechas... if he has mass of them you obviously need mass inf aswell. You can use emp buggys to keep phased walkers in place, while you run away. Otherwise just try to spread as much as you can and take your losses (while creating more inf ofcourse).
the best way to beat the typical mecha spam are bikes or purifer. if i see my scrin opponent goes to mechas i start to spam bikes out of 2-3 warfactorys. its effectiv, but only attack the mechas if the walk to ur side on hit der heads. u can kill a lot of them with 1 shot!
haha you are crazy beam cannons dont stand a chance vs similar cost of mechas. TIbcore bikes+ buggies way to go.
Yeah, I know - that was just theorycrafting. When I tried in practice what I said to Technique above, I found out that practically it is very very difficult to catch mecha's head with beams. That's why similarly costed full-shards mechas omgwtfpown beams
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