Dawn of War 2

Unconventional Tactics/Strategies Thread

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# 21Riserise May 1 2012, 20:32 PM
QUOTE(Arbit @ May 1 2012, 21:13 PM) *

I was fond of 2xScout, 2xDev, T2, libby + VoT for super fast no setup devs, but it's pretty lame that tzeench CSM can just shoot them to death.

Guardians can outshoot Devs. Your point was?
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# 22Arbit May 1 2012, 21:22 PM
What?

Maybe they can, but not without taking horrendous casualties and not unless you allow them to plink away at the devs for like forever. 2xTCSM will probably kill the HB gunner in the first burst. Sometimes they don't even get suppressed before the devs start losing models.

I'm just throwing out an unusual build I tried, man. I'm not trying to make any sort point.

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# 23Riserise May 1 2012, 21:48 PM
Ok. You simply picked my interest by only mentioning CSM even though many squads in the game pump out comparable damage (Shootas do it in T1, too).

My point was that suppression teams are primarily meant for countering melee. Most ranged units can just split up and kill the devs (since they have like 200hp/model).
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# 24Carnevour May 1 2012, 23:10 PM
Sorc vs Eldar.

2 csm > gens > teleport armour > T2 (flamesword) > 3 Shrines behind cover > tic squad > double infiltration and then dreds. Have fun.
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# 25ElCadaver May 2 2012, 12:42 PM
@RiseRise

Cheers, I'll give pred a go. Was also thinking trying a standard FC, don' know what build would compliment the strat best

I just got the terms with rocketlaunchers because they are harder to kill than a dev, and the knockback really messess up blobs.



This post has been edited by ElCadaver: May 2 2012, 13:00 PM

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# 26PanzerX May 2 2012, 16:55 PM
FC v SM or Chaos CSM spam- 3x scout, 2 sniper rifle w/ invis if need be. Yes it is power heavy, but by god it is fun xD

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