But I might make a new thread sometime in the future addressing the the removal of ability kb from specials, abilties and the like, because of retreating units being susceptible, removing valid counters to units that are immune to weapon kb.
Ironic Post: Got the ultimate solution. Came to my mind while I was having dinner: Eldar need an Ass-Avatar. Can you imagine that teleporting assault-Avatar with upgradable bloody claws coming directly from Khaine himself? That is an amazing idea I believe. What do you think?
Ironic Post: Got the ultimate solution. Came to my mind while I was having dinner: Eldar need an Ass-Avatar. Can you imagine that teleporting assault-Avatar with upgradable bloody claws coming directly from Khaine himself? That is an amazing idea I believe. What do you think?
....no, the main role of the Avatar is to provide support to an army and work in cohesion with that army. It is not meant to solo an entire army, that is one of its meany weaknesses.
....no, the main role of the Avatar is to provide support to an army and work in cohesion with that army. It is not meant to solo an entire army, that is one of its meany weaknesses.
Don't understand why people complain SM late game > Eldar It's your own fault for not capitalising on Eldar's advantage throughout. It's more often than not the game is so late that by the time SM T3 rolls into action Eldar has more than sufficient means to hold the line so to speak until VPs flatline.
Don't understand why people complain SM late game > Eldar It's your own fault for not capitalising on Eldar's advantage throughout. It's more often than not the game is so late that by the time SM T3 rolls into action Eldar has more than sufficient means to hold the line so to speak until VPs flatline.
since termies can't retreat... when playing wse wait until he teleports... then entangle the AT and rape them hard... because there's nothing he can do to get them out of it...
oh I know he can... but that's assuming he has the libby in the vicinity... I never claimed AT to be easy to beat... but even in games against good sm players they'd have to react quickly and correctly... forcing the sm player to teleport or "retreat" his AT can sometimes make a big difference...
gate of infinity is easy mode. force barrier is crap but could be used and, if you do it close enough, nothing going to be shooting the LCs bar a d-cannon or vehicle.
But I might make a new thread sometime in the future addressing the the removal of ability kb from specials, abilties and the like, because of retreating units being susceptible, removing valid counters to units that are immune to weapon kb.
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