Can anyone with a high level base give me some numbers on what relocation time is like for you? Distance traveled vs delay at a certain level base.
I'm trying to develop some gorilla warfare style strategy and tactics for attacking and harassing when outnumbered and had this idea that maybe artificially lowering the base level to 7 or as close as possible might be worth it to let you outmaneuvers powerful defenders while still getting into position to attack more vulnerable targets. Unfortunately I don't really have any idea of what the penalties are or where a 'sweet spot' might be.
If you're going to be attacking you need to know there is a 20 hour recovery period during which you can't move. That seems to be the same regardless of base level.
Just moving itself lower level bases do seem to recover quicker than higher ones. Don't know exact timescales though but my level 16 base was probably an hour at least quicker to recover than my level 18.
If you're going to be attacking you need to know there is a 20 hour recovery period during which you can't move. That seems to be the same regardless of base level.
I'm counting on that! I've noticed that people I intercept and destroy are off fighting my allies out of my range long before the cooldown has been reached. I definitely don't think the system is perfect.. but hey, wish in one hand and shit in the other right? I'm betting that if I moved near some reds I could provoke their attack without having to attack myself - allowing me to move past them while trapping them in place. It wouldn't be much point if I was stuck for 3 hours after a short hop though! An hour might even be too much... =/
I'm working on some other strategies too... I just war dec'd all of the large clans around me so I'll have the perfect opportunity to try this kind of stuff on 13! ^^ This one is intimidating though.. not sure if I want to sack my bases's production to test it! lol D:
@Vivo that is what I had in mind yes. Selling them or keeping them at 1; which ever was more effective to offset the level of my combat structures.
Can anyone with a high level base give me some numbers on what relocation time is like for you? Distance traveled vs delay at a certain level base.
I'm trying to develop some gorilla warfare style strategy and tactics for attacking and harassing when outnumbered and had this idea that maybe artificially lowering the base level to 7 or as close as possible might be worth it to let you outmaneuvers powerful defenders while still getting into position to attack more vulnerable targets. Unfortunately I don't really have any idea of what the penalties are or where a 'sweet spot' might be.
Thanks!
You"re trying to use gorillas to fight a modern army. OK...
I'm trying to develop some gorilla warfare style strategy and tactics for attacking and harassing when outnumbered and had this idea that maybe artificially lowering the base level to 7 or as close as possible might be worth it to let you outmaneuvers powerful defenders while still getting into position to attack more vulnerable targets. Unfortunately I don't really have any idea of what the penalties are or where a 'sweet spot' might be.
Thanks!
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