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Company of Heroes 2 Announced!

By ntd - 4th May 2012 - 01:29 AM

Listen up Company of Heroes fans, this is what we've all been waiting for! How long have we dreamed, fantasized, and salivated over the thought of a possible sequel to our favorite RTS series? Far too long. The time has come, our answer is here and its what we've all laid in bed thinking of, daydreamed in class about, ignored our wives and girlfriends while we thought about it, its COH2!

Company of Heroes 2 should satisfy existing fans first and foremost


More authenticity, more realism, more tactical improvements, more Company of Heroes


New Company of Heroes 2 Details have been released in the newest edition of PCGamer! It includes screenshots, new details about the game, a 2013 release, and more!


A Few Highlights



The flame effect gets even better as Matthew directs them (the flamer squad) towards the farmhouse itself. The building catches fire, the snow on its roof begins to melt, and its walls collapse as the Germans inside flee.


This snow has depth, will spread procedurally, and will compact when rolled over by tanks." "tanks can get bogged down in deep snowdrifts, infantry can use it to flank. It provides a blanket of cover for the land's actual terrain.


Matthew orders his Soviet soldiers to a wall at the back of the farmhouse. Like everything, the wall can be destroyed, but before the Germans have the chance, Matthew orders his men to vault over it.


After retreating his Soviet soldiers from a German MG squad pinning them... "Another machinegun is waiting for them. This one is operated by fellow Soviet soldiers. They glumly open fire, carrying out Order 227 and killing their own."


Relic calls this 'True Sight'"..."You can only see what your soldiers see. That means that you never know what might be on the other side of the next building, beyond the treeline, or even beyond the smoke of your own smoke grenades.


But best of all...
Company of Heroes 2 isn't about different, it's about new, and it's about more.


AND

Relic have resisted the temptation to shoehorn needless modes and mini-games in where they're not welcome.


Thanks to warhawks for the highlights of the article!