Monday, 21 Sep 2009
Using different doors to get in and out of buildings is one of the most underutilized abilities in the game, and yet it's so easy and requires very little micro for the potential gain. Countless...
Wednesday, 9 Sep 2009
Mine usage is one of the necessary skills and tricks in Company of Heroes, from flanking to circle-strafing, which will get you above and beyond landmark levels. Thoughtless mine placement can...
Sunday, 23 Aug 2009
As everyone knows, Commandos are one of the most powerful anti-infantry squads on the game.This is the main reason why the majority of British players choose this doctrine over the other...
Tuesday, 14 Jul 2009
For the purposes of this tip, ‘Light Allied Armour' or LAA, is considered the American M8 Greyhound, American T-17, American Half-track and British Stuart. These units are possibly the most...
Thursday, 18 Jun 2009
As a Senior Strategy Specialist, I see a lot of hard work being voluntarily placed into every guide that comes out on this site. These guides aren’t placed here for self satisfaction, but to better...
Monday, 1 Jun 2009
This tip is mostly for the American player in a 2v2 team game who starts off with a Weapons Support Center (WSC) build. Despite starting with a WSC and possibly teching to T3 (Motor Pool) or T4...
Tuesday, 5 May 2009
There is nothing worse than charging your Riflemen at vanilla Volksgrenadiers, only to get there and suddenly the Volks upgrade to MP40s and tear your Riflemen to bits. Think about using the time...
Monday, 27 Apr 2009
Play all the factions. It will make you a better CoH player.The reasons for this are quite simple; playing a faction will give you a better understanding of its strategies, weaknesses and...
Friday, 17 Apr 2009
Composure is the restraint over emotional and mental agitation through an exercise of discipline.Company of Heroes is a very mind intensive game that not only tests your intelligence, speed of...
Thursday, 2 Apr 2009
As stated in the Ultimate British 1v1 Guide, as a British player, you have to get comfortable with base rushes. Moving your HQ makes it vulnerable to being overrun at any stage of the game. This...