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Company of Heroes Gameplay Tips

Gameplay Tip

General Tip of the Week #86: Play All Factions

Monday, 27 Apr 2009
Play all the factions. It will make you a better CoH player.The reasons for this are quite simple; playing a faction will give you a better understanding of its strategies, weaknesses and strengths. The more details you know about a faction, the easier it is to play against it. You will be able...
Gameplay Tip

General Tip of the Week #85 - Composure

Friday, 17 Apr 2009
Composure is the restraint over emotional and mental agitation through an exercise of discipline.Company of Heroes is a very mind intensive game that not only tests your intelligence, speed of thought, and ability to predict your opponent, but also assesses your ability to remain cool under...
Gameplay Tip

British Tip of the Week #10 - Handling Base Rushes

Thursday, 2 Apr 2009
As stated in the Ultimate British 1v1 Guide, as a British player, you have to get comfortable with base rushes. Moving your HQ makes it vulnerable to being overrun at any stage of the game. This tip will help you deal with the situation, if and when, it happens. The first and foremost rule for...
Gameplay Tip

Panzer Elite Tip of the Week #10 - Choosing a Doctrine

Monday, 30 Mar 2009
Choosing a doctrine is an essential part of every game. Of course, sometimes you can win without it, but this case is rare. Usually, you need something else, either to make a comeback or ensure your advantage. Panzer Elite doctrines offer a wide set of special abilities, allowing you to counter...
Gameplay Tip

General Tip of the Week #84 - Diversions

Monday, 16 Mar 2009
Creating a diversion is a fundamental part of any strategy. People use diversions to distract and surprise opponents in order to flank, decap, or to basically divert the attention of your opponent from one area to another. By having your opponent focus on a distraction, you buy yourself more time...
Gameplay Tip

Panzer Elite Tip of the Week #9 - Fallschirmjagers

Wednesday, 4 Mar 2009
FallschirmjagersFallschirmjagers are an extremely powerful but quite underused anti-infantry unit. They are an offmap unit that cost 3 Command Points (CP) from the left hand side of the Luftwaffe tactics doctrine. In addition to the 3 CP's their price is 420 Manpower. Their FG42 upgrade is 75...
Gameplay Tip

Wehrmacht Tip of the Week #32 - Situational Response

Friday, 13 Feb 2009
This tip of the week will just give the basics of what you should look out for in either a 1v1 Match Up (MU) or in a team game. It's just to help out most beginners and there may even be something for intermediate players to learn. These are the basic facts to help you when you're playing...
Gameplay Tip

General Tip of the Week #83 - Tactical Theory

Tuesday, 27 Jan 2009
An explanation of the theory behind playing aggressive or defensive with your army. For a more in-depth guide on the how-to behind such tactics, check out Surprise's two articles Attack in Company of Heroes and Defense in Company of Heroes.Tactical TheoryIn player vs player multiplayer games of...
Gameplay Tip

Wehrmacht Tip of the Week #31 - Mortar Smoke (VIDEO)

Tuesday, 20 Jan 2009
Mortar smoke is undoubtedly one of the most underused abilities in the game, but unlike other abilities, it's not because it's useless. No, far from it! Watch and learn the variety of uses mortar smoke has, from covering against bofors, to preventing suppression, to even protection against...
Gameplay Tip

General Tip of the Week #82 - Using Goliaths (VIDEO)

Monday, 12 Jan 2009
Goliaths are a very powerful, yet underused unit in the Axis arsenal. The Wehrmacht and Panzer Elite Goliaths are identical in stats, and both cost 125 munitions. For the Wehrmacht, you can produce them from any bunker (including base bunkers), for the Panzer Elite you can drop them from Vampire...