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Company of Heroes

Just like in the movies...

#21Audemed  Jun 6 2011, 16:27 PM -
Replays: 66 Game:
RE: Floating - sometimes it's a good thing to float resources. I mean hell, playing as PE sometimes I'll deliberately float 600/100 just to have my next researches available, rather than dumping it all into vet sgt/zeal right before I hear the TD go up and I need a marder or panther tech.

This game, IDK, I started off with a SC start, and honestly was just feeling around from there. No plan, other than 2 LGF and some falls, so I needed some floating to make sure I didnt get caught with my pants down.
This post has been edited by Audemed: Jun 6 2011, 16:27 PM
#22mikemyers  Jun 6 2011, 21:11 PM -
Replays: 0
good stuff
#23Desecrator1  Jun 7 2011, 17:44 PM -
Replays: 4 Game:
- No ACs
- Only one Panzer Grenadier at the time
- Vet 3 Panther
- Both munition & vampire haltrack used
- Vet 3 LGF (x 1 or 2, can't remember)

Creative and entertaining play from Audeemed, also GG to his opponent.
#24Kolaris  Jun 8 2011, 04:09 AM -
Replays: 48 Game:
Meh, would have been so easy to end this with smoke...didn't get used until it was too late.

Wp Audemed
#25Narrentum  Jun 13 2011, 04:38 AM -
It was a very dynamic game. I'm impressed.
#26ufoncz  Jul 15 2011, 21:45 PM -
Replays: 12 Game:
Boring start (except very unusual opening by Audemed and using luftwaffe for fighting – with success to be honest – and vetted luftwaffe is surprisingly good combat unit), but the end… one of the best games i've seen
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