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Company of Heroes

airborn arty vs double terror <3

#1xNekronx  Jul 23 2014, 22:06 PM -
Replays: 43 Game:
nearly 1 hour game vs wsc rax

enjoy it It was a hard game for both axis and a good end push 2 the win

gg wp from stilet and gentleman smile.gif

nice greetings 2 xcom <3 smile.gif
#2SmaugTheMightyDragon  Jul 24 2014, 00:06 AM -
wub for my brother nekron. well played bro.


EDIT

upon watching the whole game.. stilet losing snipers like a retard. Second, next time you want to go Air(for no apparent reason) , tech up to upgunned shermans.

conclusion.. textbook strat from wher.. allies killed themselves.

lesson.. air is suicide.. just imagine what callies would have done.
This post has been edited by SmaugTheMightyDragon: Jul 24 2014, 04:51 AM
#3xNekronx  Jul 24 2014, 14:57 PM -
Replays: 43 Game:
QUOTE
wub for my brother nekron. well played bro.


EDIT

upon watching the whole game.. stilet losing snipers like a retard. Second, next time you want to go Air(for no apparent reason) , tech up to upgunned shermans.

conclusion.. textbook strat from wher.. allies killed themselves.

lesson.. air is suicide.. just imagine what callies would have done.



thx smaug

yeah no shermans only sniper was a suicide
i was waiting the hole time for tanks
more then 1 from the ofcg...
but was a hard game i was verry tired from work and it ws verry late here in germany
thx for the wub

cu bro
This post has been edited by xNekronx: Jan 18 2015, 10:55 AM
#4Volkl  Jul 25 2014, 09:19 AM -
Replays: 0 Game:
Agreed, Allies threw this one away despite having dominant field position early on. I can see the motivation to choose Air at the time, wanting to get the edge on counter sniping with three snipers already. The issue was using the same tactics start to finish and not adapting. Simply cannot rely on rifles, paras, and snipers all game versus KCH, pumas, and nebs. In fact, getting a fourth sniper when it was obvious that Axis was already heavy on pumas, mortars, and nebs was just crazy. Losing 3 of the 4 snipers to single barrage was devastating.

Desperately needed shermans to keep KCH and pumas at bay. An MG bunker protecting mid ammo would have been a cheap investment as well even if it becomes a target for nebs and mortars. INF was sitting on a ton of ammo and manpower. Making an MG bunker and a couple of OPs on high ammo would have allowed for arty sooner. And would have been a good investment since both Air and Inf can make good use of ammo.

Earlier 105s would have smashed any neb spam. Instead, what I saw was an aggressive overextension and an insistence on using obsolete units well past their window. Remember it's a VP game; you don't have to kill axis. Protect two VPs and arty the crap out of them until their time is up.

PS - Axis did a pretty damn good job of hanging in there and coming back; don't want to sell them short.
#5MoreLuckPlease  Jul 25 2014, 20:41 PM -
Replays: 252 Game:
liked to watch! smile.gif
#6xNekronx  Jul 25 2014, 21:57 PM -
Replays: 43 Game:
QUOTE
liked to watch! smile.gif


dont forget 2 wub smile.gif
#7MoreLuckPlease  Jul 26 2014, 13:03 PM -
Replays: 252 Game:
QUOTE
QUOTE
liked to watch! smile.gif


dont forget 2 wub smile.gif


already done^^
#8HSMASH  Jul 27 2014, 06:55 AM -
Replays: 37 Game:
Awards:
Allies had poor synergy, if any. I think even with their unit composition it would have been possible to win with vps but they never exploited their advantage.

Lots of money FS and neb shots, wub for death and destruction everywhere.
#9Blackbriar  Aug 10 2014, 14:38 PM -
Replays: 2
noobs allies, use air vs 2x wehrmacht .... this is the biggest stupidity. no tanks, there is not enough anti-tank guns ...

actually what to expect from the player for the wehrmacht (LuckyStilet), which uses all the boring spam snipers. he thinks that it is necessary for americans to play as well as for the wehrmacht, stand in one spot and wait for the power to accumulate the final blow.

german fellows, showed that not only spam snipers and infantry can play.
pleasant to look at how people improvise and do not play standratnoy strategy use spam. bravo guys.

p.s. I'm surprised one that people play for a long time in coh and still not to understand that if the wehrmacht did not push in the beginning, at the end can happen enchanting comeback.
#10xNekronx  Aug 11 2014, 20:40 PM -
Replays: 43 Game:
QUOTE
noobs allies, use air vs 2x wehrmacht .... this is the biggest stupidity. no tanks, there is not enough anti-tank guns ...

actually what to expect from the player for the wehrmacht (LuckyStilet), which uses all the boring spam snipers. he thinks that it is necessary for americans to play as well as for the wehrmacht, stand in one spot and wait for the power to accumulate the final blow.

german fellows, showed that not only spam snipers and infantry can play.
pleasant to look at how people improvise and do not play standratnoy strategy use spam. bravo guys.

p.s. I'm surprised one that people play for a long time in coh and still not to understand that if the wehrmacht did not push in the beginning, at the end can happen enchanting comeback.



with shermans i think we had loose this game but it was an epic firestorm from my mate XD

thx for the wub
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