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Company of Heroes

SiddyBOW (Defense) vs. SdKfzRa (Armor)

#11Gop  Aug 8 2009, 06:12 AM -
Replays: 11 Game:
wp Ra11, wubbed smile.gif
#12Ra11  Aug 8 2009, 06:51 AM -
Awards:
i went armor because i always play armor atm tongue.gif.

and i dont teched WSC because i want call in calli when i have the CP for it wink.gif
#13TheRasmus  Aug 8 2009, 07:52 AM -
Replays: 16 Game:
gj Ra11 tongue.gif,you deserve Wubbed tongue.gif laugh.gif
#14Siddy  Aug 8 2009, 18:50 PM -
Replays: 67 Game:
why does everyone think that i lost this game?...o.O
#15spleens  Aug 9 2009, 14:54 PM -
Replays: 1 Game:
Nice game. Honestly I think its a good ranked map. Like angoville except cool. Its good to see some trench warfare, I love the nitty and gritty.

The trenches are the most important factor in this map. Units in them will usually defeat units above them or outside of them.
The fact that they're green cover is misleading.

Some trench counters:
Have your mg aiming down the trench in parallel with it for it to be effective.
Flames rape anything in the trenches.
Grenades are your friend and enemy - Anticipate the throw and move out early.
#16barabinni  Aug 9 2009, 21:28 PM -
Replays: 3 Game:
I gotta say i wasn't really impressed with what i saw here. I understand that you didn't know the map. But a quick look at the map and its fuel/strat-points show you what to do.


To me this map is much more Wher friendly then Ami. You can use your mg's like early on in the beach area. And you can use your mg's to avoid flanking actions all around this map. Even if you are limited somewhat by trenches. But that's why i have a flame pio around in those trenches at all times.

I found unit preservation just absent at times. Best example is loosing those callies.

All in all i found this game to lack anything of interest and really lack any sign of high skill. simply not wub worthy and somewhat of a "what not to do".
#17warmdown  Aug 16 2009, 20:29 PM -
Replays: 18 Game:
Awards:
gg smile.gif
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