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Elite Mod Patch 2.0.8
By Paranoid Kamikaze - 5th November 2012 - 21:03 PM
Space Marines- Whirlwind missile damage increased from 35 to 40
Orks- Electric Shock now slows the Mekboy by 30% when active
- Electric Shock damage type changed from piercing to power melee
- Kommando Squad now captures 50% faster (like the Tactical Squad)
- Zzap damage on jumping between targets decreased from 70 to 50
Eldar- Warlock health decreased from 720 to 690
- Warlock melee (charge) leap cooldown increased from 10 to 16 seconds
- Channeling damage bonus (15%) removed
- Channeling heal effect increased from 15 to 20
Tyranids- Without Number cost decreased from 200/0/100 to 100/0/100
- Crippling Poison snare duration decreased from 5 to 4 seconds
- Hive Tyrant Invulnerability duration decreased from 12 to 9 seconds
- Lictor Alpha Toxic Burst health regeneration bonus increased from 0.5 to 1.0
- Ravener Alpha Regenerate health regeneration bonus increased from 0.3 to 0.5
- Ravener Alpha Regenerate increases health regeneration by another 0.25 when out of combat
- Ravener Alpha Regenerate cost increased from 120/30 to 150/30
Chaos- Daemon Maul (T3) and a new ability for Chaos Raptors
- Plague Marine bolter damage increased from 8 to 10
Imperial Guard- Cadian Kasrkin Squad (T3) for IG (intended as GM upgrade but come from HQ right now)
- Fire on my target! range bonus decreased from 50% to 30%
- Servo Skull now increases sight radius by 15
- Auspex Scan energy cost decreased from 50 to 30
- Auspex Scan range increased from 75 to 85
- Mortar Shell damage increased from 50 to 60
Grey Knights- Grey Knight squads now spawn appropriate zombies
- Inquisitorial Storm Trooper Sergeant health increased from 200 to 250
- Strike Squad melee upgrade now properly grants a melee charge
- Strike Squad melee upgrade now updates the unit’s stance and decorator
- Strike Squad melee upgrade now properly removes incinerators/psycannons
- Interceptor Squad Teleport energy cost decreased from 75 to 65
- Interceptor Justicar cost decreased from 100/30 to 90/25
- Interceptor Justicar weapon changed from 30.77 melee DPS to 34.62 power melee DPS
- Interceptor Krak Grenade damage increased from 150 to 250
- Incinerator courage damage decreased from 15 to 10
- Rhino Reinforced Armored Plating cost decreased from 100/40 to 90/30
- Grey Knight Librarian Global value increased from 25 to 40
Source: Elite Mod .