Tied to the lifeforce of all creatures that move across the lands of Newerth, the Empath has suffered greatly in the war against the deamons. Nevertheless, her gift - and curse - is a powerful asset for the Legion, for the Empath is able to call on her magic to heal allies, weaken foes, and even merge her essence with other heroes.
Damage: 43- 51
Attack Range: 600
Attack Speed: 116
Armor: 1.64
Move Speed: 300
17 (+2) 16 (+1.5) 21 (+2.7)Skills
Esssence LinkDrains life and stuns upon reaching a certain distance away from the target.
Activation- Target Unit - Enemy Organic Units
- Type: Magic
- Range: 500
- Mana cost: 110/125/140/155
- Cooldown: 12 seconds
Drains 20/35/50/65 life per second from the target. The tether breaks if the distance between targets is 800 units, at which time the target is stunned for 1/1.5/2/2.5 seconds.
While bonded to an ally with As One, Essence Link heals the host for 100% of the drain amount and Empath for 0.
Illusory VeilCreates a wall that blocks enemies, but not allies. Enemies close to the wall take damage over time.
Activation- Target Vector - Enemy Units
- Type: Magic
- Range: 800
- Mana cost: 100
- Cooldown: 18 seconds
Creates a 600 width wall that blocks enemies. The wall lasts for 3/4/5/6 seconds.
Enemies within 150 units of the wall take 50 damage per second.
SynergyGrants Health Regeneration to all allied heroes.
AuraRadius: Global
Ally HeroesAura EffectsAll allied heroes gain 1/2/3/4 Health Regeneration, as well as 0.05/0.1/0.15/0.2% Health per second.
As OneEmpath becomes one with an allied hero, buffing the host. Empath may continue to cast spells and use items as normal. Grants a sub-skill, "Faster!"
Activation- Target Unit - Allied Hero
- Range: 300
- Mana cost: 150/200/250
- Cooldown: 100/80/60 seconds
Host hero receives 40/60/80 bonus Attack Damage and Attack Speed. The bond lasts for 30 seconds, and expires if the host dies or Empath chooses to end the bond early.
As One: InsideWill instantly end the bond between the host and Empath, placing Empath outside and adjacent to the host.
Can only be used when Empath is inside an allied hero.Faster!Empath does some back-mind driving and spurs her host to move more quickly.
ActivationGrants the host 150 bonus Movement Speed which tapers to 0 over 2 seconds.
Can only be used when Empath is inside an allied hero.