A shadow cast by the evil in the hearts of Man and Beast alike, Fayde lurks in the dark places of Newerth. While her scythe-like claws are terrible enough, it is her ability to call forth new shadows of herself--or her foes--that is most awful of all.
Damage: 51 - 55
Attack Range: 128
Attack Speed: 0.59
Armor: 3.94
Move Speed: 300
18 (+2.0) 19 (+2.2) 20 (+2.0)Skills
CullFayde swings her scythe in a wide arc, dealing heavy damage to enemies while the darkness in its wake either destroys their mana instantly or stuns them.
Activation- Self Position - Organic Enemy Units
- Type: Magic
- Radius: 300
- Mana cost: 100/110/120/130
- Cooldown: 11 seconds
All enemies in the radius take 100/160/220/280 Magic damage.
Shadow Stance:-Destroys 7/14/21/28% on all targets hit. Fayde gains mana equal to half the mana burnt.
Burning ShadowsFayde summons a wave of darkness, causing the shadows of enemy heroes hit to turn against them for a short time.
Activation- Target Dual
- Type: Magic
- Range: 500
- Mana cost: 85/100/115/130
- Cooldown: 12 seconds
Creates Burning Shadows for 800 units in the target direction. Any enemy heroes hit will have a Shadow Copy of themselves created. The Shadow Copy is uncontrollable, invulnerable, has max movespeed, and attacks only the target. Each attack a Shadow Copy does deals 70 Magic damage. Shadow Copy will attack 1/2/3/4 times very quickly.
Shadow Stance:-All enemy heroes hit are stunned for 1 / 1.5 / 2 / 2.5 seconds
Deep ShadowsActivation- No Target
- Cooldown: 48/36/24/12 seconds
Target an area, summoning shadows there for 5 seconds
Shadows slow enemies by 15/20/25/30% and increase Fayde's movespeed by 15/20/25/30% while they are inside of it.
Movespeed modifiers linger for 1 second
ReflectionFayde becomes one with the shadows, going stealth for a short time. When Fayde attacks from stealth she cripples the enemy, dealing heavy damage over a few seconds.
Activation- Self
- Mana cost: 150/175/200
- Cooldown: 90/75/60 seconds
Applies Reflection to Fayde for 20/35/50 seconds.
When Fayde lands an attack, Shadow Cripple is applied to the target for 3 seconds.
Reflection Effects10/15/20% Movement Speed
Stealth with 0 second fade time
Unitwalking
Treewalking
Grants 1200 clearvision, which lingers for 2 seconds after Reflection is ended
Applies Shadow Cripple upon attack
Shadow Cripple Effects-50% Healing Received
75/125/175 Damage per second.