Explore GameReplays...

Kanes Wrath

Kane's Wrath Ladder Wars Finals Season 1
IPB Image

Loading...

1046 users online in the past 15 minutes
1036 guests and 10 members
No streams are active
LATEST VIDEOS ON DEMAND
C&C:ONLINE
C&C:Online is the new, community-run way to experience C&C multiplayer like in the GameSpy days!




Ladders and ranking for this game are live! Click here for more information!
QUICK LINKS

IPB Image


IPB Image


IPB Image


IPB Image


IPB Image


IPB Image


IPB Image

HOT FORUM TOPICS
TEAMSPEAK 3 SERVER

Kanes Wrath Strategies

Filter by:
Gameplay Tip

Tip of the Week #74 - Steel Talon Gambits

Monday, 21 Sep 2009
Steel Talons is a difficult faction to play in Kane's Wrath version 1.02. Despite that difficulty, however, the Talons are still pretty widely used by brave commanders because they remind a lot of us of the good old days of Command & Conquer. So with all that in mind, today we will try and help...
Gameplay Tip

Tip of the Week #73 - Countering Juggernaut/Rig Turtle

Friday, 11 Sep 2009
When playing against GDI in the late game Juggernaut/Rig turtles are a common tactic. Juggernaut/Rig turtles can be an effective defense as while as a powerful offense. This tip will show how to effectively counter Juggernaut/Rig turtles with each faction.Nod Faction CountersVertigo Bombers can...
Gameplay Tip

Tip of the Week #72 - Firehawks

Monday, 31 Aug 2009
The Firehawk is a versatile tier-3 aircraft available to GDI and its sub-factions. This craft can be equipped either with heavy bombs to annihilate buildings or with air-to-air missiles to shoot down enemy airborne units. In order to construct the Firehawk you must have a Tech Center and an...
Gameplay Tip

Tip of the week #71 - Tiberium Troopers: Revisited

Monday, 24 Aug 2009
Exclusive to Marked of Kane, the Tiberium Trooper is one of the most unique units in the game (alongside the Mechapede in my opinion), being the only building-clearing and speed-reducing unit in MoK's arsenal and the game, respectively. However, with its unique abilities of speed, agility, and...
Strategy Guide

Kane's Wrath Beam Cannon Master Guide

Wednesday, 19 Aug 2009
The Beam Cannon is Nod's tier-2 artillery unit. It costs 1000 credits. A single Beam Cannon is relatively useless, but as their numbers increase, their damage increases exponentially as a power of 2. So the first Beam Cannon does 150 damage per second (DPS), the second Beam Cannon does 300 DPS,...
Gameplay Tip

Tip of the Week #70 - Countering Orcas

Tuesday, 4 Aug 2009
Orcas are extremely potent anti-armor aircraft that can wreck your economy in seconds if you are not prepared for them. They are also highly effective at harassing armies in the field, their maneuverability allowing them to capitalize on weaknesses in your anti-air coverage. This tip will focus...
Gameplay Tip

Tip of the Week #69 - GDI Tier 3 & 4 Support Powers

Tuesday, 21 Jul 2009
This week's tip deals with GDI's 3rd and 4th tier support powers and all the fun you can have with them.Tier-3 Support PowersRailgun AcceleratorCost: 1200The following units are effected by this support power (once upgraded with Railguns)Guardian CannonRigsSteel Talons TitanMammoth TankZone...
Gameplay Tip

Tip of the week #68 - Stealth Tanks

Tuesday, 14 Jul 2009
The Stealth Tank. An iconic unit since the beginning of the first Tiberium War. Designed to strike fear into your enemy. Designed to harass. Designed to confuse. Designed to destroy. Designed to win. In a match vs. Nod or Marked of Kane, you are freely harvesting your tiberium at your new...
Strategy Guide

Mastermind & Prodigy Guide

Saturday, 11 Jul 2009
The Mastermind is Scrin's commando. It is a tier 3, unarmed infantry unit, however its lack of weaponry is nothing to be ashamed of because it comes with 2 secondary abilities that are more beneficial than any weapon in Command and Conquer 3. These abilities are the Manipulator Device (Mind...
Gameplay Tip

Tip of the Week #67 - Orbital Strike

Monday, 6 Jul 2009
Orbital Strike is one of the two new Tier 4 Support Powers for all GDI Factions. It is available after you placed your Satellite Uplink. If you have enough power and the required 3000$ (v1.02) you can fire. This Support Power has a massive cool down time. You have to wait 7 minutes before you can...