It’s official…League of Legends has dethroned World of Warcraft as Most Played PC Game In The World
LoL eased in under the radar about three years ago and barely made a splash in the casual gaming scene at the time. One of many of the “MOBA” or Multiplayer Online Battle Arena games that spawned off of Warcraft III and Defense of the Ancients, the game has gone above and beyond all of its competitors and totes a following of about 70 million registered accounts.
League of Legends acquired the prodigious title earlier this year when DLC Intelligence, a market research and consulting firm in conjunction with Xfire, gave out its annual playtimes of more than 21 million Xfire users. While the statistics didn’t cover every single gamer in the whole world, the statistics have been known to be an accurate instrument to judge the gaming world’s interests and has astounding results…
|League of Legends||1,292,502,456|
|World of Warcraft||622,378,909|
|Heroes of Newerth||184,520,156|
|World Of Tanks||145,702,931|
|Call of Duty: Modern Warfare 3||126,754,082|
It seems that the winds have shifted in the favor of more casual online games that we can pick up and play, rather than the life consuming monoliths like World of Warcraft. The director of DLC Intelligence himself was astounded by the results the company had shown.
The fact that online games such League of Legends eclipsed more than a billion hours of online game time in a year is simply incredible and a testament to the fundamental shift currently sweeping through the games industry. By comparison, Bungie recently announced that the Halo franchise surpassed two billion hours of online play, but that’s over a period of seven years.
David Cole, CEO of DFC Intelligence.
With the increasing push for competition in League of Legends by Riot and the ever increasing fanbase, it seems that the game plans to keep its throne for years to come.