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Forgotten parts of abilities

By Feanor - 29th August 2013 - 17:29 PM

More or less everyone knows what most of the champion abilities do. But sometimes, a small portion of them gets overlooked or just forgotten entirely. So to help you, here's a small summary of things you might not know yet or you simply forgot!

Fallen into the abyss


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Jax' Counter Strike is an ability which dodges all normal attacks. Most people know that it also dodges every proc of Fiora's ultimate but a lot of people seem to forget that it also blocks 25% Area of Effect damage!

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Kayle's Reckoning slows the target and deals some damage, but it also applies a stack of Holy Fervor!

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Twisted Fate's Loaded Dice has 33% chance to yield 6 gold, and 13% to yield 1 to 5 gold, making it an averge 4 gold for each kill (also works on bountyless traps like Jack in the Box or Turrets).

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Karma's Focused Resolve damages the target over time and snares them if the leash isn't broken, on top of that she directly heals for 20% of her missing health upfront when she casts it with a Mantra and for another 20% of her missing health as long as the leash isn't broken.

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Anivia's Flash Frost is the only ability which can stun through spellshields. You can make it work by popping the spellshield with the normal damage and then re-activating Flash Frost for the stun.

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If an enemy champion's health is low enough to be killed by Feast, a red circle will briefly appear under their champion.

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Mundo can't die from throwing Infected Cleavers, meaning that he will actually heal a bit if he throws it at very low health.

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Rumble's Electro Harpoon's slows stack on each other also refreshing the duration, making it a 70% slow.

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Shen takes 50% reduced damage from champions he taunted as long as they are taunted.

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If Warwick gets blinded during Infinite Duress, he will deal no damage.

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Vladimir's Tides of Blood affects his basic health regeneration, potions and all other incoming healing effects!

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Nocturne's Paranoia blocks Shen from using Stand United.

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Tryndamere's Undying Rage heals him for 3% of his health at the end of the duration if he is below 3% of his health.

So, perhaps you already knew all these little things, but maybe you learned something new! Be sure to test it out in-game and see if any of these reminders helped you.