Red Alert 3

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Patch 1.09 Released

By Croutonman - 27th March 2009 - 03:28 AM

After a short time of waiting and anticipation the latest patch; 1.09 has been released! With not much time between 1.08 and 1.09, but EA has decided that there were bugs and fixes that needed to be fixed as soon as possible.

The List of Changes Are:

Balance Changes:
  • Added a smoke flare delay when using the Magnetic Singularity support power.
  • The Multigunner base defense is now more vulnerable to cannon damage.
  • If a King Oni uses his bull rush secondary ability while shrunk by a Cryocopter's S.H.R.I.N.K. ray, the King Oni will now explode on impact.
  • In multiplayer matches, Allied and Soviet players may now dock their aircraft at any friendly airfield, regardless of faction, to refuel and reload.
User Interface Enhancements:
  • Added the ability for hosts to select a random tournament map when playing in a custom match with 2 or 4 players. Players will see the Random Map option on the Map Selection list.
  • Added a community news window that is displayed on game launch. This window can be disabled by selecting “Do Not Show Again” on the news window.
  • Added a Spanish multiplayer lobby.
Bug Fixes:
  • Units will no longer occasionally animate incorrectly when crossing a bridge.
  • The Striker VX and King Oni now correctly animate when powered down by an EMP attack.
  • Fixed an exploit that allowed players to create health, money, or veterancy crates.
  • Fixed a crash caused by saving while a Magnetic Singularity was active on the map.
General Changes:
  • Added additional Mod support to Red Alert 3. <-- this is in preparation for our official Mod SDK release. We are currently working on polishing the SDK, I will inform you with specifics when I have them regarding the release.
  • Updated the credits.
EA_Apoc also said:
'Finally, I'd like to specifically call out the map-transfer issue and scroll-delay. These are two hot-button issues and they are currently items we are looking in to for future patches. I just wanted to re-assure everyone that they have not been forgotten, but all the above are important issues we wanted to address in 1.09. Thanks for your understanding and I hope you enjoy the next patch for Red Alert 3.'