Okay, what we have here is a really interesting game. I was laughing all through the last 3 minutes of the game^^
Some mistakes were made but these were indeed what made the game turn out the way it did. Right when u think it's gg the game turns totally around like 3 times within a minute.
We actually got Tom and Jerry in a Red Alert 3-edition. Who is who? And will Jerry get caught? There's only one way to find out
Okay, what we have here is a really interesting game. I was laughing all through the last 3 minutes of the game^^
Some mistakes were made but these were indeed what made the game turn out the way it did. Right when u think it's gg the game turns totally around like 3 times within a minute.
We actually got Tom and Jerry in a Red Alert 3-edition. Who is who? And will Jerry get caught? There's only one way to find out
Maybe one of the best game description I have ever read
it baffles me as to why when latex had opportunity to flush out vindies ref on land and sea he only killed one ref and after the exchange with enemy opposition he went away rather then finishing off those refineries and power plant, also latex either should make yari subs or if he doesnt want to fight that carrier he should bring mcv to middle as soon as possible, really disheartening still for latex, i assume he expected that vindies would call it a day and quit after he lost mcv to the reprucutions of those carrier missles, but he has a heart like goldeneye he never gives up!
it baffles me as to why when latex had opportunity to flush out vindies ref on land and sea he only killed one ref and after the exchange with enemy opposition he went away rather then finishing off those refineries and power plant, also latex either should make yari subs or if he doesnt want to fight that carrier he should bring mcv to middle as soon as possible, really disheartening still for latex, i assume he expected that vindies would call it a day and quit after he lost mcv to the reprucutions of those carrier missles, but he has a heart like goldeneye he never gives up!
Moving your MCV to the middle does nothing. If your opponent has the sea + t3, the range surpasses pretty much every refinery spot on all 1v1 maps. Not the mention the EMP missile carrier's have can strike the middle even if its too far out of range for the aircraft.
The biggest drawback you HAVE to exploit, is the speed of the carrier. After Latex moved his MCV, he deployed his second Mecha Bay and the extra ref right within the vicinity of where the carrier was sitting. It was only luck that he missed it. Had he sent those across the map, it could've taken Vindies longer to spot them, and an even longer time lugging his carrier all the way over there to kill it. He could've used this time to build another ref at the complete other side of the map. All i'm saying is, far too often players just try camping in the middle with absolutely no income when being harrassed with t3 from the sea, and this results in a sure loss 100% of the time.
Also, i'm really not sure why Latex kept his VX on the ground for so long. He easily could use it to take down Vindie's PP, and also keep Vindies busy microing his lone hydrofoil to prevent him from killing the carrier.
Some mistakes were made but these were indeed what made the game turn out the way it did. Right when u think it's gg the game turns totally around like 3 times within a minute.
We actually got Tom and Jerry in a Red Alert 3-edition. Who is who? And will Jerry get caught? There's only one way to find out