Review: im a bit dissapointed after watching this game. many idle units, often big armees fighting each other, cashfloats, no siege units/upgrades at all, some good moments ofcourse too, i didnt know who won, because it wasnt exiting to watch the end, none of the players got enough concentration to finish his opponent
tips: dont stop ur unit spam for heros! especially vs isen =>u played to defensive, especially in mid game dont cashfloat use ur 25 pp sooner and combine it with an attack! creeping with haldir and units gave u the early 10 pp which was good/saved you
tips: no archers as 2nd unit vs elf u did good with warg packs, but i dont think they are good vs elf(archers counter them so easily) sharku is great vs horses ur first 10pp wildmen was a big fail (vs his horses) and u got the wrong powerpath too retreat ur builders (lost 2) u saved ur heros really good cripple legolas and use ur wildmen summon after that zerks and death bringers are quiet weak vs mirkwood, noldor
Review: im a bit dissapointed after watching this game. many idle units, often big armees fighting each other, cashfloats, no siege units/upgrades at all, some good moments ofcourse too, i didnt know who won, because it wasnt exiting to watch the end, none of the players got enough concentration to finish his opponent
tips: dont stop ur unit spam for heros! especially vs isen =>u played to defensive, especially in mid game dont cashfloat use ur 25 pp sooner and combine it with an attack! creeping with haldir and units gave u the early 10 pp which was good/saved you
tips: no archers as 2nd unit vs elf u did good with warg packs, but i dont think they are good vs elf(archers counter them so easily) sharku is great vs horses ur first 10pp wildmen was a big fail (vs his horses) and u got the wrong powerpath too retreat ur builders (lost 2) u saved ur heros really good cripple legolas and use ur wildmen summon after that zerks and death bringers are quiet weak vs mirkwood, noldor
Review: im a bit dissapointed after watching this game. many idle units, often big armees fighting each other, cashfloats, no siege units/upgrades at all, some good moments ofcourse too, i didnt know who won, because it wasnt exiting to watch the end, none of the players got enough concentration to finish his opponent
tips: dont stop ur unit spam for heros! especially vs isen =>u played to defensive, especially in mid game dont cashfloat use ur 25 pp sooner and combine it with an attack! creeping with haldir and units gave u the early 10 pp which was good/saved you
tips: no archers as 2nd unit vs elf u did good with warg packs, but i dont think they are good vs elf(archers counter them so easily) sharku is great vs horses ur first 10pp wildmen was a big fail (vs his horses) and u got the wrong powerpath too retreat ur builders (lost 2) u saved ur heros really good cripple legolas and use ur wildmen summon after that zerks and death bringers are quiet weak vs mirkwood, noldor
score 5/10
I know it was a bit slow but i haven't played in 6-7 months (blablabla). Oh and btw, he did not preserve his heroes well. He keept losing them (maybe you should check the game again.) I made Legolas becasue he hasn't made me loose a single game when i gotten him (i trust that old elf.)
His wargs failed miserably so i don't really see how you thought he used them good. Advice: Pay attention.
This post has been edited by ApolluMi: May 1 2011, 09:53 AM
Mu: Me: Elves Vs DarkLord: Isengard.