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StarCraft 2

Strelok(T) vs RunA(P) Best Game Ive seen so far

#1Wilko  Mar 3 2010, 21:22 PM -
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Very good game

Have fun watchin
#213laded  Mar 4 2010, 04:17 AM -
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Can't get over the part at 31mins where strelok blows ALL his ghost energy to wipe the shields of 2 zealots and a pylon when he's being chased by a 5 archon army...
#3Shadowfury333  Mar 4 2010, 05:53 AM -
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Meh. Strelok was floating so much cash. He could have easily had twice as many barracks and factories, some with reactors, and still had money in the bank.

Also, he played all the battles like unit trading. Bit him in the butt in the end, but he was able to hold up decently well despite that most of the game.
#4KiF1rE  Mar 5 2010, 05:54 AM -
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Strelok if he had 800 minerals worth of marines when he was floating like 1.4k he would have instant rolled runa after that one battle when runa barely had any units afterwords...
#5ikkyu  Mar 5 2010, 18:37 PM -
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Looong and tough one wink.gif GG guyz
#6bavbav  Mar 6 2010, 01:09 AM -
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ah it was bad..... no excuses. really why would you go bionic vs storms? asking to get owned?

dunno just after watching this, game seems so bad.... not only the design i guess, but players didnt really tried. honestly its a bit funny, because u can see just how mechanical even good players can be, cant adapt, consequence of being spoon fed bos for the past decade

i mean holy shit, is it that hard to ask that in a game where theres automining and mbs to actualy not float 1400 minerals? or like try to actualy harras with something? what with medivacs all over the place and banshees. likewise toss decided to go archon which i gues it worked but really, thats just funny smile.gif
#7WonderWall  Mar 6 2010, 03:15 AM -
rly gg
#8Marke  Mar 7 2010, 01:27 AM -
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strelok played awful. Ghosts are the best unit terran has against protoss, stops templar and weakens entire armies, they were hardly used here and bad when they were (nuke is a joke).
Toss didnt use colossus well either, only good counter to terran bio. Just bad play on both sides
This post has been edited by Marke: Mar 7 2010, 03:30 AM
#9Necrosjef  Mar 10 2010, 11:43 AM -
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Good game.

Some fundamental mistakes from the terran player though.

Spamming thors is not a good idea against toss with immortals to counter. Ghosts came pretty late in the game.

Was a good game with some nice play but the thinking behind the terran strategy was fundamentally flawed. One or two thors with an army of m&m&m + ghosts is a good idea but the terran player had far too many thors and far too little of everything else.

Storms really killed him in the finish up, he had too few ghosts and wasn't really using the EMP. Nukes were easily spotted and dodged, total waste of money there too.

Good play from toss though, nice unit mix and didn't push unless he was going to do some damage. Never really looked threatened and always had atleast 2 bases mining throughout the game.
#10Clownz  Mar 13 2010, 10:24 AM -
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GG! No upgrades on toss?
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