Supreme Commander

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Supreme Commander Strategies

Strategy Guide

10 Tips and Tricks for Newer Players: Part 2

Wednesday, 29 Oct 2008
As you probably know, the basics aren't enough to get you to the top of the ladder in any game. It is the subtle, not-so-obvious tricks and tips that bring your play to the next level. This guide...
Strategy Guide

10 Tips and Tricks for Newer Players

Wednesday, 3 Sep 2008
Supreme Commander: Forged Alliance doesn't take too long to pick up and play, but is still very complex. There are many little tricks that newer or average players may never find that can improve...
Tip of the Week

Tip of the Week: Reclaiming Civilians

Sunday, 20 Jul 2008
Civilians and civilian wreckage are a big part of Supreme Commander:Forged Alliance maps; in fact, more than half of the ranked maps have at least some civilians or wreckage from civilians....
Strategy Guide

The basics of battle tactics and unit control

Sunday, 4 May 2008
IntroductionThe outcome of the match is always defined by the means of economy and unit control. The emphasis is approximately 50-50 and you cannot win if your skill is seriously lacking in either...
Strategy Guide

To Scale Olympus: Reaching the Top of Competitive FA (1.0)

Saturday, 19 Apr 2008
So you just got beaten. Again. You don't understand why, so you rage. You blame everything - imbalanced units, factions, strategies, a horrendous, game-breaking bug, the broken ladder- anything....
Tip of the Week

Tip of the Week: Overcharge

Thursday, 3 Apr 2008
Many inexperienced players often wonder why they would lose early game fights against their opponent, even though they feel like they have more units than their enemy. (Beside the reason that...
Strategy Guide

Building Templates : Advanced Base Building Tactics

Thursday, 28 Feb 2008
Building templates are a new facility in Supreme Commander :forged alliance, which helps ease the headache of the player when it comes to building complex structures. The need to pre-plan and...
Tip of the Week

Early Engineer Efficiency

Monday, 18 Feb 2008
Everyone knows that in the early game, saving just a few seconds and getting a few more tanks or LABs out can give a player a big advantage. A good player must do whatever possible to be efficient...
Strategy Guide

Advanced T1&T2 Strategies

Tuesday, 22 Jan 2008
In my second guide I will talk about various strategies that can decide the entire game in early T1 and T2. I will also talk about key strategic items that are often overlooked even by very highly...
Strategy Guide

Jester Guide

Monday, 14 Jan 2008
Introduction In Forged Alliance, the Cybran get a good group of additions to their bag of tricks. Perhaps the most useful of these is the Jester. This little guy can wreak havoc on an unprepared...