i think he would have won this if he left at least one fatboy attacking my base when i advanced my acu, instead of bringing them all back to defend, then when jackhammers started rolling out it was pretty much gg, as you can't do that vs cybran
alternatively, it would be nice to turtle as uef vs a teched cybran acu, except a uef turtle is no match for a cybran turtle... i bet the game developers/designers gave no thought or consideration to any of this.
This post has been edited by nothing exists: Jul 15 2011, 11:35 AM
It really seems like UEF has no counter for adaptors + com. Com eats tanks, jackhammers can't hurt adaptors, fatties can't hit com, adaptors eat air. I guess a mega fort and several AC1ks should do it. Mega fort to crash land and kill all the adaptors, then AC1Ks to kill the com. So rp expensive though...
It really seems like UEF has no counter for adaptors + com. Com eats tanks, jackhammers can't hurt adaptors, fatties can't hit com, adaptors eat air. I guess a mega fort and several AC1ks should do it. Mega fort to crash land and kill all the adaptors, then AC1Ks to kill the com. So rp expensive though...
Nerf commander upgrades I say! I've been saying that for the last year or so.. I just hate the comm-rushing community these days. Upgrading your comm seems way too powerfull. Especially nanogun.
Wouldn't the game be better with comms 50% of it's power? Still same anti-air power, and same health.
splatty: fort arty beats adaptors + com, as well as pd, or KK instead of jacks, or fattys kill adaptors > acks kill com
chring: depends on the upgrades, it may have been "powerful" but that's also a lot of RP put into the ACU, and he did nearly kill it several times, the downside to investing in the ACU rather than something else is that your attack force is only at one location
This post has been edited by nothing exists: Jul 15 2011, 14:36 PM
Nerf commander upgrades I say! I've been saying that for the last year or so.. I just hate the comm-rushing community these days. Upgrading your comm seems way too powerfull. Especially nanogun.
Wouldn't the game be better with comms 50% of it's power? Still same anti-air power, and same health.
You should try the CBP . Neph nerfed coms pretty heavily.
Nerf commander upgrades I say! I've been saying that for the last year or so.. I just hate the comm-rushing community these days. Upgrading your comm seems way too powerfull. Especially nanogun.
Wouldn't the game be better with comms 50% of it's power? Still same anti-air power, and same health.
You should try the CBP . Neph nerfed coms pretty heavily.
CBP would be nice if it would be a real game. I very often enjoy playing 4v4, 3v3, landwars, strange rules, etc. Just because it's fun. With CBP you can't do that. I just want to be able to join any hosted game I like.
I was watching this game with FunkOff, DS wasted RP on uef hunk by accident (dont ask why) and then he went barrel upgrades on his AA tanks as well as the AA upgrade on his normal tanks which was a waste. But he knows now that he should have got mexx guns into a KK, or mexx guns into ac1ks and mega forts. We tested KK vs cybran.. it wtfpwns com so badly, and adaptors.. and recyclers... just not magnet, but hey thats what jacks, ac1ks and forts are for.
alternatively, it would be nice to turtle as uef vs a teched cybran acu, except a uef turtle is no match for a cybran turtle... i bet the game developers/designers gave no thought or consideration to any of this.