Apollo is the best scrin player I've seen up-to-date. As scrin faction is already having a slight advantage over other factions, Apollo's gameplay style topped it up even further and owns GDI.
So in my opinion, when it comes down to skilled GDI player vs skilled scrin player, my bet would goes to scrin. In this case, Apollo has shown great tactics that counters almost all GDI's forces.
Wubbed +1
This post has been edited by XtremeTiramisu1017: Oct 10 2007, 02:08 AM
Apollo is a winner! Don't often get to say that about a fellow Brit.
The passion and need to come out on top comes over strong in this match. When the game is best won by spamming scorpions that is what Apollo does but this time he goes with an even mix of units.
EA should use games with such great players to help them with balancing issues. Scrin does appear to have the edge late game against the other two factions. Personally I would like to see the armour on mammoth tanks increased.
Also base crawling by selling structures is an ugly way to play and it should be made unviable. I would like it if the only buildings that gave a building radius were construction yards and outposts. The building radius would need to be increased. To stop dodge base builds I would like to see it not pass over impassable terrain.
Back on topic. Great replay. Wubbed (Is Wub an acronym? What does it stand for?)
This post has been edited by Yessir234: Oct 10 2007, 11:24 AM
Interesting game. Dackel was the aggressor the entire match and lost. That is certainly not the norm. Credit to Apollo for being infinitely patient and waiting for the juggernaut that is the Scrin's late game.
One thing seemed interesting to me....it was almost like watching what I expect a top 1.09 replay to look like. Fewer units, care taken with those units so as not to waste unnecessarily. Maybe I'm just nuts.