today. Lots of changes regarding building HP!
BUG FIXES : - Fixing a bug occurring sometimes with the K-Max harvesting capacity.
- Fixing a bug occurring when the destruction of a player’s last SkyCrane didn’t trigger defeat.
- Fixing a bug preventing the Cartel’s Refinery & Extractor to benefit from the « Repair Drones » upgrade.
GENERIC : - Infrastructures’ building speed increased by 25%.
- All units (but builders)’ road speed increased by 25%.
- Damage dealt by an exploding building have been removed, but for Cartel’s Tokamak, artillery turret & Thor Control Center ; US Army’s Peacekeeper silo ; Chimera’s Omega Blitzer.
- Damage dealt to the passengers of a helicopter crash have been decreased.
- Neutral buildings’ hit points decreased (but for the smallest ones).
- Tankers’ capacity increased from 540 to 600.
- Tankers’ resources input & output increased from 45 to 50$/sec.
- Resource deposits’ capacity increased from 60.000 to 70.000$
- Refinery’s hit points decreased from 175 to 100.
- Extractor’s hit points decreased from 125 to 75.
BALANCE:US : - HQ’s price decreased from 12.000 to 10.000$.
- Refinery is no longer required to build a Power Plant.
- NLOS-C’s rifing range increased by 50%.
- NLOS-C’s price increased from 2.000 to 3.000$.
- FCS Mortar’s price increased from 1.250 to 1.500$.
- HIMARS’ price increased from 3.000 to 3.500$.
- HIMARS’ missile upgrade’s price increased from 1.000 to 1.500$.
- HIMARS’ hit points decreased by 40%.
- Power Plant’s hit points decreased from 120 to 80.
- Armory’s hit points decreased from 60 to 50.
- Field Generator’s hit points decreased from 25 to 20.
- Field Hospital’s hit points decreased from 120 to 80.
- Heavy Armor Factory’s hit points decreased from 140 to 100.
- Heliport’s hit points decreased from 70 to 80.
- Light Vehicle Bay’s hit points decreased from 120 to 80.
- Logistical Center’s hit points decreased from 50 to 40.
- Peacekeeper Silo’s hit points decreased from 250 to 200.
Chimera : - HQ’s price decreased from 13.000 to 10.000$.
- Barracks’ hit points decreased from 80 to 60.
- Spear Vehicle Bay’s hit points decreased from 140 to 80.
- Support Bay’s hit points decreased from 140 to 80.
- Air Control Center’s hit points decreased from 100 to 80.
- Prison’s hit points increased from 40 to 60.
- Research Lab’s hit points decreased from 140 to 80.
- Sword Vehicle Bay’s hit points decreased from 180 to 120.
- Anti-Ballistic Center’s hit points decreased from 140 to 80.
- Omega Blitzer’s hit points decreased from 160 to 140.
Cartel : - HQ’s price decreased from 11.000 to 10.000$.
- Amos’ price increased from 1.500 to 1.750$.
- Comanche’s vision range increased by 40%
- Accelerator’ hit points decreased from 80 to 60.
- Barracks’ hit points decreased from 60 to 50.
- Tokamak’s hit points decreased from 150 to 100.
- Repair Center’s hit points decreased from 120 to 80.
- Prototype Bay’s hit points decreased from 175 to 125.
- Helipad’s hit points decreased from 100 to 80.
- Barracks’ hit points decreased from 80 to 60.
- Stealth Lab’s hit points decreased from 100 to 80.
- Thor Control Center’ hit points increased from 80 to 100.
- Vehicle Bay’s hit points decreased from 175 to 100.
- Air Control Center’s hit points decreased from 150 to 80.
Source: Official Forum Post