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Act of Aggression

[REVIEWED] Great game, well i think so!

Walk Through The Valley Of Death 1v1
Walk Through The Valley Of Death 1v1
00:22:46
#1Commissar Toma  Sep 9 2015, 00:58 AM -
Replays: 44
Great game, well i think so!
This post has been edited by -Netput: Sep 9 2015, 19:28 PM
#2-Netput  Sep 9 2015, 19:28 PM -
Commissar
Build order: barracks, refinery on oil, refinery on aluminium

PROS:
  • You know the importance of banks. You realized they were not taking and you captured the 3 of them early game. This gave you a missive boost
  • I liked that you didn't waste units on clearing his main bank, but instead you patiently used a SAS for it
  • Once settled in the middle you created a huge bunker there. Pretty impossible to destroy
CONS/TIPS:
  • Once your barracks is constructed, make sure to produce some FELINs right away. The bank was idling for ~10sec before you constructed your first units. Details like this matter!
  • You were supply blocked quite a lot. Often this was the case when you tried to produce to much at the same time. Choose what to build and try not to overproduce.
  • You were very vulnerable to a early game attack. If he would've used a stronger force you wouldn't be able to counter it. Try to scout it in time and prepare for it. Games can also be lost in the early game!
  • Even though it was obvious that you were winning, don't neglect the banks. They are really important. You lost them, no harm there. But don't let him keep the banks.
  • I am a bit mixed about your forward base strategy. Why don't you use namers to carry around your grenadiers? It feels a bit like you are going all-in by doing this.
Gargharian
Build order: Refinery on oil, barracks and refinery on aluminum

PROS:
  • A bit late, but when you got in his base with your reckon unit you damaged a few harvesters and got a kill. Next time stay there to deal more damage though!
  • Nice use of the LEM to shorten the resource collection time
  • Once you scouted him with your reckon team you saw the opportunity to attack and you did. Well anticipated.
TIPS:
  • Why start with javelins and stingers to capture the bank? Early game is all about getting your eco running. Simply build a few marines to capture it. In mid game you can prepare to fight mid game units
  • Once your bank is under attack by a SAS, evacuate your units. Don't let them sit there to die. Poor fellas!
  • Try to keep track of your units. 2 Strykers + a humvee were sitting on the side of the map for a very long time. Perhaps give control groups to your units? (select your units en press ctrl + 1, next time you press 1 the units are selected)
  • Refineries are more important to kill then a production building. If you hit him in his wallet, he can't produce units any way. Try to focus on killing his eco next time.
Entertainment value: 6 / 10
Some basics mistakes were made during this game. Early on it was pretty close due to a open Chimera base and a front attack from the US. Overall it was pretty obvious that Chimera had this game in the pocket though.
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